[@User] I'll do that. You can intro yourself now if you want, in the sky over the ambush point if you want (Which is aptly known as 'Xena' if you want to add that detail) and I'll tag you when the groups converge. [@Wind Wild]The majority of No-Mans-Land is covered in wildlife. There are trees and grasslands spanning for miles in every direction. About 70% of no-man's-land would actually appear quite habitable. As habitable as it might seem, there are a plethora of dangers to behold. Arcadia's surroundings are covered in very large grassy plains with worn-out paths that lead into the surrounding territories, towards Illon, Hyznia, and Teknoh. Hyznia Castle is south-west of Arcadia about 20 KM, built on top of a large hill where the grass starts to thin out. A large string of mountains rests not too far in the distance in the south, dividing Hyznia's backside from the rest of Thorisa. A large lake rests not-too-far to the west of Hyznia as well, shaped much like a cheese-puff. The lake is aptly called [s]the cheesy experience[/s] Oloso, named for the ruins within, and the creatures that inhabit it and the lands nearby. Illon is south east of Arcadia, far past where the grasslands end, past a small thick collection of trees that pollute the hillside for about a kilometer before reaching the city, and smack dab in the middle of a very damp swamp-land where it rains very frequently. It's about 23 KM away from Arcadia. The west, south, and eastern edges of the city are surrounded by a massive expanse of water that goes on for kilometers, and hugs its borders, granting only one entrance. *Bonus* Teknoh is barely 10 KM away, to the northeast of Arcadia, with the grassy-plains spanning across half of its borders. The west of Teknoh is a massive expanse of uneven rocks and upturned dirt known as Xena, where several thousand shards of stone, ranging in size from relatively small to astronomically huge, stick out from a mixture of soft dirt and gravel. There's a river that runs through Xena, passes right through Teknoh dividing it in half, and extends further to the east. I'll draw up a map eventually.