[Hider=The Witch of Story] [b]Name:[/b] Celestina [b]Appearance:[/b] A romantic gothic house. Think of the most run-down shack that would ever be allowed into a Tim Burton movie. Picture the rising grassy knoll with grass that fades and turns patchy and white as it approaches the ramshackle hut with a profile like an equilateral pentagon, and picture the smoke rising out of the chimney, thick and black like the breath of the god of chainsmoking. Picture the door, hanging off of it's hinges and swinging in the breeze off grey wooden walls with grooves like satan's phone number. But don't picture what could be inside. Nobody's ever looked in the witches lair and lived to tell the tale. [b]Abilities:[/b] Narrative restructuring. Nobody leaves her labyrinth the same way they left. Old rivals return, old debts are repaid, enemies become friends and friends become enemies. The witch delights in irony, in special circumstances, in twists of fate and strangling you by the red string. And every story ever told will have to come to an end. The witch will take great lengths to make her twisted vision of reality come through, not bothering to stop for things like logic or sense. The show must go on. [b]Barrier:[/b] White space. Concepts float in the ether, looking like picture postcards from a distance but feeling more real and three-dimensional as you approach. At a distance, things become more abstract, and easy to pin down in simple words. [b]Familiars:[/b] Characters from the Tarot. They don't so much move as animate like bad Gifs, each frame a picture from a different deck. Like everything in her labyrinth, they lose focus the further away you see them, becoming "A card in the distance" rather then "A large white square, embossed with a overdecorated picture of The Lovers, flying at high speed in your direction intent on giving you the worst paper cut in your life." ToF: Make one up yourself. Original Wish: "I want to be able to make endings for my stories." [b]Past Life:[/b] Dramatis Personae: A girl. A bunnycat. The original magical girl who became Celestina was a young adult by the time she contracted. She was never bright or book smart, and spent most of her time daydreaming. Somebody once told her to write down what she was thinking at the time. She never looked back, spending most of her days in a haze of creation, and the rest nursing a tired wrist. She grew up, like all girls do, and gradually begun to realize something. None of the stories she wrote had structure. They were like tents without poles, flapping in the breeze and shapeless, and almost as much use. She began to study narrative structuring, how to pace a story, how to create not just people but protagonists. And for the first time, writing began to feel like work. She had bouts of writers block, or became distracted by pretty lights and lost the plot. And to solve this little problem at the end of the second act stepped in a little bunny cat. She could write again, finish stories, send them to prospective publishers, and who cared about fighting witches? Even though none of the works she sent in were ever picked up, and were often mailed back with notes like "Too obscure", "Too wordy" or "Romcoms just aren't in right now.". Eventually, after a long struggle both mentally, the main character of this story finally found that there was only one way this story could end. With the dramatic and heart-wrenching fall of the main character into despair. [/hider] A bit cliche as far as witches go, but that's sort of the point, that the girl was so single-minded in her ideals about story that it consumed her.