[@Progenitus] > hardlight sims are generally created in large buildings as the machinery required to create them are large and difficult to move around. > On VR. It's not too advanced. Sensation and perception are mimicked almost perfectly, including Noble Arms effects and abilities, however they've yet to find a way to safely tamper with a persons perception of time inside a VR sim. > Teleportation is a "designated point a to designated point b" in other words, there is no physical limit in distance, however, the processes in inflexible and the wider the distance, the more power needed. Generally, teleportation is only used to haul massive shipments quickly [i]inside[/i] countries. Teleportation hubs to the moon have been proposed, however there is a problem of getting a power source established on its surface; there is no one country currently able to fund its creation, and the materials needed for it t be built are practically impossible to get to the Moon in a feasible amount of time. > Laser weaponry is so far limited to vehicle mounted ones, due to the required energy output. However, a Laser-mounted tank is now widely considered to be the nightmare of garrisons and armored divisions globally, due to its range, accuracy, and general inability to be shielded from. There are no known counters as of now for laser weaponry asides Arms Masters. In other news, Timeskip time!