[quote=@Fallenreaper] Naturally, when you have an active and fun group, things are rather fun that you can't help but do that. Also, I have no issues about Vellios fitting in [i]IC[/i], but GMs also have to take in consideration possibly PC flaws. If I was looking at Vellios' CS, and I didn't fully know how the individual would play him, I would be a little worried for a few reasons. Namely if something happens, what triggers could cause his alliances to shift, if he realistically hits his limits for damage will the Player allow him to die or will he be 'immortal', etc. Which, while Vellios is reckless, he is also able to know how much he can take before collapsing or giving in. So, yeah he can die if he's not careful. I actually have several things I would love to explore and quite a few ideas, though most of them are scenes or short ideas that can be fleshed out and a bit on the dark side of story telling. [/quote] Point is fair. I suppose time will only tell in that regard for Vellios. To what degree if he is accepted, will his interaction on the ship save his ass later on. Who would be willing to pull it out of the fire kind of thing. Outside influences beyond his own capabilities might be his saving grace right?