Wow, neat- We found a complete and wholesome medieval Devil and his name is the Adversary. I'll read him and Reathos in more depth tomorrow. [quote=@Fabulous Knight]I'd actually fall on the side of humans regarding that conflict. The Adversary loves people like that; he loves their imperfections, and he's obsessed with their determination despite all their flaws. And without something to tempt, how can he convince them to fall?[/quote] The conflict between the order gods and Jvan? Go ahead, knowing that mortals of any kind will only be edited by Jvan if she finds them to be bland (which is the default, admittedly). The Adversary along with a very slim selection of other gods (Toun, Slough, possibly other creatives) is the only one she considers to have real artistic potential, at least until they stop innovating new things. The King in Red, though, pulls more than enough really weird shit out of his hat to draw her interest. Also, whoops, I made a subjective rating list of all the characters so far bar Mammon and Reathos in order from most lawful to most chaotic. I honestly have [i]no fucking idea[/i] what it's actually useful for, but by the time I realised that, I'd already wrote it. [hider=Lawful to Chaotic]This is based mostly on my interpretation of each character's sheet, hence all the errors and cases of 'hey, I didn't intend for them to read like that'. I also kinda read between the lines of their alignment as stated by the author while I was looking over them, so some things I feel are more neutral still end up in the chaotic region. They're ranked up and down from Slough as a neutral 0. Law and chaos I really loosely worked out by: -Whether they prioritise their ideals over their personal freedom and emotional desires -Their availability to change without a goal -How uniformly they apply their own individual morals to others -Their predictability and consistency of behaviour. [b]8- Toun: Lawful Evil (?)[/b] Eternally obsessed with a single, unreachable standard of perfection, and will clash with anything that incites error, randomness, change, or variation, even if it is built into his own identity. [b]7- Logos: Lawful Evil[/b] Believes that all things must come under his rule and that his will is the highest ideal to pursue. Considers there to be only one ultimate form of order, and that all falling outside of order must be changed or destroyed. [b]6- Niciel: Lawful Good[/b] Treats all gods equally and fairly according to their behaviour regardless of her emotions. Extends the same level of positive neutrality to mortals, and holds moral ideas for the world which she will strive to fulfil in similarly moral ways. [b]5- Vowzra: Lawful Neutral[/b] Holds all existence to a single standard of adherence to the timeline selected by Fate. Tends to be aloof about the actual behaviour of others until they collide with his vision, which he will defend fiercely against any interference, no matter what its origin. [b]4- Teknall: Lawful Good[/b] Aims to create a stable world that can grows and develop in an orderly way. Upholds a robust and consistent morality towards both mortals and gods, and extends the offer of cooperation fairly to individuals in both categories. Doesn't seem immune to emotional influences and motivations, though. [b]3- Kyre: Neutral Good[/b] As the designer and curator of an ever-changing art form, Kyre seems most likely to be a passive force allowing war to shape itself until other gods cause it to lose its artistic integrity. His involvement and contributions to conflict are driven more by his deep respect for the medium and desire to see it diversify than by personal motivations. [b]2- Jvan: Neutral Evil[/b] Change and stability both have their place in creation, but chaos frustrates her and order bores her. Openly acts on a single, eternal ideal of creating diverse forms of life, but is patient and capable of putting this aside to aid her self-preservation by playing along with the rules of others. [b]1- Ilunabar: True Neutral[/b] Views events in the world according to whether they form a narrative that interests her. Will aid or conflict with others depending on whether they are playing a desirable role in the course of events, as judged by herself, whatever their alignment or morality may be. [b]0- Slough: Neutral Good[/b] A force without goal or ambition. Simply acts as their environment and nature suggests is the right way to do. [b]1- Ull'Yang: True Neutral[/b] A very active force that will likely not destroy or create simply due to whim, but will seek out change, enterprise, and innovation, and obeys his own desires, judgements, and possibly code of ethics. [b]2- Vakarlon: Chaotic Neutral[/b] A balancing force that likes to strengthen the weak and weaken the strong, though he is also subject to his unpredictable whims. [b]3- Daegon: Chaotic Neutral[/b] Similarly to Ilunabar, Daegon is an active force that strives to promote interaction he perceives as exciting, whether or not it conforms to anyone else's values, rules or desires. His dedication seems to be more to the love of conflict than the completion of a narrative, though. [b]4- Julkolfyr: Chaotic Neutral[/b] Unambitious but meddlesome. Dislikes stagnation, but appears to act almost entirely for personal, emotional reasons rather than living by a code. [b]5- Vestec: Chaotic Evil[/b] Evokes change in all things. Destroys ordered creations of any kind, no matter what their nature, and largely for his own pleasure, but might therefore be trusted to select targets in a consistent pattern. Will become more unpredictable as he adds portfolios. [b]6- Astarte: Chaotic Neutral[/b] A hedonist that seeks out whatever interests her at the time and forms no permanent alignments, but potentially numerous temporary ones based on her emotional interactions. [b]7- Zephyrion: Chaotic Neutral[/b] Appears to destroy, create, and favour entirely on whim and feels wholly entitled to his right to do so. Holds neither a code of morality nor an overarching set of ideals for behaviour other than the one which has already been fulfilled by imbuing change into the universe at the moment of its birth. [/hider] It's useless now. Go nuts.