[quote=@Dynamo Frokane] [@LetMeDoStuff] So as my suggestion for the story I was thinking a good way to blend the Army and Civilian scenarios is to have us (the players) as a bunch of ragtag Civilian Militia/merc/survivor group whos been contracted by someone powerful to save someone/recover something/eliminate a target, that way we will still be able to have bad-ass skills while retaining our personalities as 'everyday' people. [img]http://staticdelivery.nexusmods.com/mods/657/images/hot/1.jpg[/img] I've actually been writing a up character draft in case you decide to go this suggested route :) [/quote] See, I really like that idea. However, the main issue I have is that they seem too experienced. Even if they were Military Personnel, they'd have been the newer recruits. I was planning on leading this down the path of almost-complete helplessness. The thought of being less capable of surviving does work though. How about this? The New Military Personnel, mixed with some NPCs, would be forced to go out to find someone, Saving Private Ryan Style. The peoplr who'd send them would either be the makeshift survivor's outpost [There being a total of four in London, very basic and not incredibly defended], or a group who'd have taken the Military Recruits under hostage. Both of these would happen between a Month or Two from when everything happened, so no one would really br capable of being a heroic and brave badass, but still has some experience to ensure no death. It'd run mainly on a Run-To-Survive rather than Fighting necessity. How's that for a brief guideline, which I'll expand when I make the thread?