[@Archmage MC]If you don't want in, you don't want in. The point of making people limited early on though is to allow for growth. If everyone just starts off as extremely powerful and adept with their powers, then the issue of keeping things interesting involves making characters that are just impractically powerful, or throwing in deus ex machinas. I don't think anybody wants these things. There are going to be fights that are [i]lost[/i] so the protagonists have a set goal and realization that they need to improve. No, characters don't have to be braindead. It's easy to know how to overcome something with a bit of brainpower. That's why your opinion on doctors is that they're OP. But sure, I could know where to strike a pressure point or tendon to disable someone. [i]Can[/i] I though? I would have dedicated a good portion of my life to learning this shit in the first place, I'm not about to be some high-speed super-powerful ninja. They move three centimeters to the left and suddenly I've just poked them hard instead of accomplishing disabling them. I [i]could[/i] have brewed myself up a fancy toxin that could kill someone in minutes. Does that mean I'm going to be able to inject it into someone's bloodstream in the heat of combat? Am I going to be able to get through armor? I think you're less upset about assuming people to be braindead, and more upset that you can't reasonably pretend to be intelligent and overpowered. Now then, I don't know about the other GMs, but I'd rather not have a pompous ass in the RP anyway. Good day to you.