Damn, I'm too busy at the moment to commit, but if I get some freedom at a later date, I'll be here like a shot. This game ate me up and shat me out, the scenarios would normally go like this: The aliens are hiding in some shed, so I encircle the structure, send up four guys to the doors. They enter in typical SWAT fashion, all guns blazing EXCEPT that the aliens fire first, kill the first guy, send the second guy into a fearsome rage, who then shoots his buddy in the face. Before I know it, my organised assault had turned into chaos. [hider=My Experience Summed Up] [img]https://www.g2a.com/media/catalog/product/cache/0/thumbnail/1024x768/17f82f742ffe127f42dca9de82fb58b1/x/e/xenonauts-2d.jpg[/img][/hider] Copy and paste that about a dozen times, and eventually I got fed up. Was about a year or two ago though, things might've gotten easier since... and I'm sure there was a knack to it... but meh. Solid idea, fun as Hell, but far too harsh for little ole me. [hr] ANYWAY, perhaps put a player in charge of a squad? List a number of situations, let players take them head on solo or with other squads backing them up? To elaborate: "There have been a series of Xeno Incursions, commanders, and here are those we have deemed to be priority matters. Engage at will." [hider=Spain] A UFO has landed ten miles south of Madrid, and the crew appear to be conducting research on the local fauna. We should interrupt their mission, and if possible, apprehend their technology. Max Squads: 2 Difficulty: Easy[/hider] [hider=England] London is being terrorised by a cell of suspected Xenos; we have isolated them to an abandoned factory building, and they must be dealt with swiftly before the public catch on and panic ensues. Max Squads: 2 Difficulty: Medium[/hider] ^ Just a rough concept of what I meant.