[@MelonHead] He is still locked up during the tackle, so unless Gigue manages to get perfect timing and maintain it in spite of his opponent's actions, his chances of successfully initiating the grapple are rather low. He could just try and bash his enemy to the ground and then pin them down once the Hyperarmor wear off, but even then, it's a rather clumsy tactic, since it leaves the opponent plenty room for countermeasures. His wrists, hands, neck and the back of his head are left unprotected, so anyone with a close-range melee weapon can expect to have a chance at maiming or killing him at that range with just a single hit. Plus, i'm not keen on using that kind of tactic anyways. I like to retain a modicum of mobility as i approach my opponent (hence me deciding to take the hit, after all) and i've also figured out a different way i'd like to use the Hyperarmor in our fight, for which i'll be saving this ability.