Okay, here's my character sheet for Thor, redubbed as Taranis of the Tuatha De Danann. I might end up with some appropriate art but perhaps not, in which case my description will have to do. Hope this is okay for the criteria of the game. [hider=Thor/Taranis] [b]Marvel Character[/b]: Thor [b]Name[/b]: Taranis [b]Identity[/b]: Publicly Known as Taranis [b]Gender[/b]: Male [b]Age[/b]: Complicated. The Tuatha De Denann were once mortals who ascended to godhood via the grace of the fair folk and their affinity with Mother Earth. While they did once manifest in the mortal realm, they have since retreated to fairy, the home of the fair folk. As a land beyond the normal rules of time, it’s hard to say how much time has past for them since they walked the earth. Suffice it to say that it has been more than 200 years of our time since one of their number was seen and more than 2500 since Taranis and the rest of the pantheon became gods. [b]Team[/b]: Currently Unaffiliated [b]Physical Description[/b]: Standing at more than two metres in height and built like bear, Taranis is a giant among men. His skin is worn and as pale as milk, occasionally dappled with freckles but more frequently with old scars. He has a wild, untamed beard with a consistency more common in gorse bushes than facial hair and a mane of hair to match. Around his neck is a Torc of corroded metal. It probably once had some form of design on it, perhaps a snake head or dragon, but time has worn it into a plain band. On his chest is faded tattoo of a wheel that once symbolised his role as a god of travel and exploitation, now rendered a little obsolete by the invention of the aeroplane. Taranis wears a pair of trousers of rough wool, stained with the grime of centuries. In the most sever of weather, he also wears a brown cloak. True to his feral, druidic nature, he never wears any form of foot ware and his soles have therefore developed the texture and thickness of old leather.His face is worn by weather and time but not by ill temper. He has deep smile lines under his beard and his face is frequently split by a grin or creased in raucous laughter. His eyes are deep and black, occasionally flashes of white rearing and vanishing in the depths. Taranis’s voice is deep and earthy, bringing to mind the smoke of an open fire and taste of dark beer. A gift from Mother Earth, Taranis hears all tongues as his own and can be understood by all that stand upon her soil. [b]Items/Weapons[/b]: Fragarach (Sword of Air or Answerer, pronounced Frag Ah Roch to rhyme with Loch) a mythic sword that “No armour can stop or slow” and grants command of the winds. Closest thing there is to Mjölnir in Celtic mythology, wielded by many Celtic kings until it was reclaimed by the Tuatha De Danann. [b]Personality[/b]: A man out of his time hardly covers quite how alien Taranis’s perspective is. When last he stood upon the soil of the mortal world, Christianity was not yet a major religion. Steel had only recently begun to be used as a commonplace metal. The Roman Empire still dominated the known world. That said, Taranis is a remarkably uncomplicated man. He is strong, brave and kind, wishing nothing more than to lift loads to heavy for other and fight battles that others cannot. He knows that he is a god and immortal in a world of mortals, just as he remembers (somewhat cloudy) his own time as a mortal. Taranis is also patient, having had to deal with the capricious fae for time out of mind. Although the complexities of the modern age often elude him, he is slowly learning to grasp the different elements and nuances of this alien culture. Somethings in today’s society make him laugh and remember good days of home and hearth. His laugh is the bellow of a billowing gale, moving all in its wake. His wrath, however, comes as lightning on a summers day, sudden and terrible with no warning other than the furrowing of his brows, like twisting storm clouds. [b]Origin[/b]: Along with the rest of his pantheon, the Tuatha De Danann, Taranis was once a mortal man, a druid who was beloved of Mother Earth. In an event that has not been repeated since, he and his fellows ascended from mortality to godhood, shedding their fleshy bodies for aspects of the elements they represented. Unlike some gods, the Tuath De Danann still retain an element of mortality; they can be killed. It’s not easy, however, as they are far together than any mortal and posses formidable abilities, both magical and mundane, that dissuade all but the most determined assassins. Some time around 200 BCE, the Tuatha De Danann retreated from this world and into Fairy, the domain of the fae. The persecution of the Druidic people dismayed Mother Earth and she sought to keep her favoured children from harm. She bade them take shelter with the fair folk and so they did. When Taranis left, he took with him the sword Fragarach, known as the Answerer. They left this earth and did not return until 2012 AD, when Taranis stepped out of a wood in Scotland and directly into a large tractor. It is a little difficult to say how long they perceived their exile into Fairy to be, as time there is less of an absolute and more of an opinion. Suffice it to say that each member of the pantheon is now sick of songs and stories, tired of dances and debaucheries and utterly bored of the fae. Not that they are foolish enough to say so. [b]Background history[/b]: Once mortal, now god, Taranis has existed in one form or another for what we perceive to be in excess of 2500 years. When the Tuatha De Danann walked the earth and involved themselves in the affairs of men, they would lead men to be heroes and lords to be kings. Taranis believed greatly in exploration and seeking out the undrawn corners of the map, often encouraging sea faring men to take their voyages just a little further, to look just a little longer. Now, it seems, the earth is truly mapped and there is no more sideways to explore. Humanity will have to start going up and out into the stars or down and into the earth. As one Mother Earth’s champions, Taranis would much prefer them not to cut the soil and instead advocated sailing the stars. [/hider]