[@Melonhead] That's why I put together a different system. I kept seeing people posting the AL one and it never seemed to work especially well. EDIT:: Also, like I said earlier, mild powers is usually the easiest way to run a tournament. Obviously, what defines "mild powers" differs, but if you develop a good definition and stick with it, then it's not too big of an issue. Complexity and degree of power aside, there's also the fact that the more a character can do, the more a profile grader has to look through. More chances to miss potential issues, more chances to improperly balance, and so on. Obviously I'm biased -- I play predominantly at mild powers. On the other hand, I've also done a lot of profile grading for tournaments, and I can definitely say that grading a profile for someone who punches you in the face with fire is way easier than trying to grade the profile of a character that could rightfully be classed as a small scale ecological disaster.