[@Willy Vereb] 1), 3) and 4) Then use the allowed tech in the savvy way. What's the difference between a gauss cannon and the grav gun anyway? They're both propellant-less kinetic weapons, only the earlier one is most likely more power efficient and cheaper to make in the first place. You can do pretty much what you want to do with what I allow. What you [i]want[/i] is 'shiny' things that have the potential to go awfully wrong. If it doesn't make sense to use gravity manipulation for something and not for something else, than the correct thing to do in this setting is to disallow all of it, not the other way around. I am willing to talk it through, that's what we've been doing. You just don't comprehend that I'm not required to see things your way. Thus far I'm not convinced, and we can't talk about it forever either. If you don't like how I set this up, then I'm sorry, this really is not the setting you've been looking for. 2.) OK one or both of us is still out of the loop on this one. Could you describe the Kilonova in more detail then? From what I gather form your sheet, it only affected your system, which means that if the pirates' planet was destroyed by it they still fit the same definition as the Luxans, and 'driven out of the system' can mean they just were pushed out into the local version of the Kuiper belt? The odds of 3 sapient species evolving in one system are small but hey. [@greywolf375] How much of the science and tech are you talking about? It's kind of a sore point right now >_< If you have a repository of all of their knowledge it kind of defeats the purpose of searching for the relics in the first place. I can certainly give you history, although knowing it will probably [i]drastically[/i] influence how your race sees the universe. What I MAY be able to do for you is to give you a partial list of what systems hide what relics, so you could go purposely for those that would be most useful for you.