[quote=@Luminosity] Used [@Fallenreaper]'s sheet as a general guide of info to include, but I definitely had trouble with a lot of the places exact numbers are used. If I could get some feedback on this, from whoever, that would be awesome. My first arena character bio, btw. [hider=Clicky][center][i][color=crimson][h2]Ember Norrieth[/h2][h3]Classification: Mild Realism/Normal, No Powers[/h3][/color][/i][/center][hr][center][h3][i][color=crimson]Appearance[/color][/i][/h3][/center] [center][hider=Quick Version][center][img]http://i1289.photobucket.com/albums/b501/Luminosity4/Ember1_zpsgo3dhdfo.png[/img][/center] [i](Very few alterations from the image in her appearance and gear.)[/i][/hider][/center] [color=crimson][b]Race:[/b][/color] Human, Caucasian [color=crimson][b]Age:[/b][/color] 23 [color=crimson][b]Gender:[/b][/color] Female [color=crimson][b]Height:[/b][/color] 5'8" (1.73m) [color=crimson][b]Weight:[/b][/color] 128 lbs. (58 kg) [color=crimson][b]Written Description:[/b][/color] Ember's build is not overly imposing, but the fact that she's roughly in her physical prime is plain to see. She has a lithe, sleek shape, somewhat lacking in raw bulk, her musculature instead being compact and lean. Her appearance is ultimately very feminine. Her auburn hair reaches the small of her back when left loose, but she almost always wears it in a braid, keeping it away from her pale, light green eyes. What skin she shows is fair and slightly pale, largely unmarred by scars or other markings, evidence that her combat experience largely consists of training, with few real life-or-death situations of battle under her belt. Her demeanor could most commonly be described as [i]intense[/i], almost aching for movement. There's an aggressiveness and a confidence to the way she carries herself, and though her mask often hides her full features, her eyes tell most of the story.[hr][center][h3][i][color=crimson]Equipment[/color][/i][/h3][i](Again, see appearance image for references)[/i][/center] [color=crimson][b]Weapons[/b][/color] [i]Longsword[/i] - Bladed weapon, double edged. Expertly forged, both lightweight and sturdy. Most effective when wielded with both hands, but still adequate with one-handed use. A balanced weapon with decent reach, a small round crossguard and a comfortable grip. Sheathed across her back when not drawn. [i]Throwing Daggers[/i] - Bladed weapons, double edged, 3 in total, kept in a pouch attached to her belt and upper leg with handles exposed for easy access. Most effective thrown across short distances, but useful enough in melee in a pinch. Ineffective against most armor, requires hitting vulnerable points. [i]Handguards[/i] - Steel handguards serve as metal knuckles to enhance punching attacks. Nothing remarkable, as Ember's punches aren't the most impressive, but they increase the chance of breaking bones on well placed strikes. [color=crimson][b]Armor[/b][/color] [list][*]Lowest layer of Ember's top is lightly padded. Will somewhat reduce damage from punches/kicks or other non slashing/piercing attacks. [*]Her arms are covered by long leather gloves under hardened leather forearm guards, and steel handguards, along with her single pauldron. [*]Thigh-high leather boots, with plating protecting knees and feet. [*]Her mask will reduce the effects of inhalation from smoke or other gases.[/list] In total, Ember has very little effective armor, and requires her to dodge attacks or deflect them with her weapon rather than absorb them. [color=crimson][b]Other[/b][/color] [i]Stimulant Injector[/i] - A small injector containing a liquid stimulant that aids Ember in combat, applied to either her upper arm or leg. Kept in a small pouch beside her knives. Significantly slows bleeding and dulls pain for (I could use some advice on a number) of Ember's turns. Can be used once per fight.[hr][center][h3][i][color=crimson]Skills[/color][/i][/h3][/center] [color=crimson][b]Senses & Attributes:[/b][/color] All of Ember's senses are within a human range, but she has gone through significant training to hone them, specifically sight and hearing. All others are quite attuned, though naturally her sense of smell is dampened by the wearing of her mask. All of her physical attributes are well above average for a human woman of her age, but still fall within human boundaries. Specifically things like her speed, dexterity, agility, conditioning, balance, and reaction times are excellent. Her strength and endurance are her least notable attributes, and thus her fighting style doesn't revolve around them. [color=crimson][b]Fighting Skill/Style:[/b][/color] Ember's style consists of constant movement, skilled swordplay, and capitalizing on overextensions from her enemy. She looks to place herself in good positions to evade and counter enemy attacks, punishing whiffs with superior speed, and targeting weak points with precision, to make up for a lack of overwhelming force. She retreats back after most of her attacks, never seeking to remain in range of heavier melee opponents for long. In the case of ranged attackers, her attack is relentless, and her movements take her around flanks of her enemies after attacks rather than away from them. She is very capable of parrying and countering most forms of light weaponry similar to her own, and seeks to deflect attacks and return with offense of her own rather than block them outright. She targets weak points with her throwing knives at close range to increase the difficulty of dodging or blocking, and seeks to avoid exchanging blows hand-to-hand or grappling as much as she can, as she is in a disadvantage most often in those situations. Ember utilizes her combat stimulant in the event that she is wounded. It allows her to ignore painful injuries and continue fighting for a while as normally, but does not allow her to push beyond the limits of human endurance, and it only increases her pain tolerance so far.[hr] [i](History WIP.)[/i][/hider] [/quote] One thing I learned: Research, asking questions and making guesses based on those is your best friend. I'm still a newbie myself and learning the basics.