[@Major Ursa] I feel like you've missed the stuff I've tried to get your attention on. I'm just gonna requote myself to make certain you've noticed the modifications I've made to Eeeeeeeeeeee... [quote=@BCTheEntity] EDIT: Okay, so I updated Eeeeeeeeeeee's character sheet to account for how his Genocide fight is relatively tougher than his normal fight. The Hard Mode fight probably doesn't have the super cereal music unless it's also Genocidal in nature, though it will be proportionately harder due to him being even more of a chatterbox. Please confirm that this is alright, [@Major Ursa]. [/quote] [quote=@BCTheEntity] Oh, you know what also occurred to me just now, which I have to put into a new post to make sure that [@Major Ursa] sees it? Eeeeeeeeeeee could have Purple magic instead of Green, and it might actually make more sense because then the target is actually "trapped" by Trap Mode, and can't even attack if they wanted to. But then again, it doesn't matter if they can't attack, because Eeeeeeeeeeee is intangible and can't be injured by most things, and I believe induced Shield Mode prevents escape anyway? (I'd assume the Green and Purple Souls can run away from fights normally, especially since Green's primary trait is kindness; if we go with what I suggested for the Cyan Soul and Patience Mode, the same would presumably apply to the Cyan Soul.) The point is, I'm not sure what would make for a better fight. Or, for that matter, if I should actually include both of those types of magic in his character sheet and have him alternate between them periodically, though given that the majority of Undertale's monsters know zero to one magic types, two might be pushing it a bit. So let's put this to a vote of sorts. Should Eeeeeeeeeeee's magic colour be: A. Green, for Shield Mode; B. Purple, for Trap Mode; or C. Both? Place your votes now, people. [/quote]