[quote=@Legion02] I'd say literal coin minting. Obviously, they don't constantly make coins just to have a lot because that would cause inflation and stuff. But still, sometimes fresh coins (in honor of a new king..?) should be made. However, i'm seeing that I might have quite a central position between several players. So I'd say that the trade wouldn't be bad either. Also, the main goal of the house would be pretty much to install either a king that likes to spend A LOT. Or install a puppet as master of coin so he can slowly but surely generate debt. [/quote] Well, that works for me. In that case, it will be listed as one of the places there resides a royal mint when I get around to currency. [@ethanjory][@gorgenmast][@Lord Zee] Also you chaps probably already know this, but bordering the (Yet unnamed) Forest will result in having to deal with the raiding tribes who will generally do all they can to make your life a living hell. At the very least you will never get bored. On the bright side, however, border nations get the option of having imperial garrisons stationed in their province. Now how big these garrisons are will largely depend on your houses standing with coming Emperor. Just throwing that out there for plot fodder.