I'm trying to tell you that he does too many disparate things and takes up too many skillsets by himself. I actually want your character to be more effective and powerful, but in the "magic music" category. No other character does that. No-other class will be doing that. He will be unique in doing this. He will be very helpful to the party in doing this. And you can give him some kind of weapon, like a shortsword, handaxe, or something, that will make him able to fight in melee, since as he's a hundi he knows how to fight. Since you picked a bard to replace your first choice, I want you to go fully with a bard since that's a role no-one else I've talked to will be taking. Which means, if you want to be powerful and effective, you want to consolidate your skills into being support spells, buffs and debuffs that will assist the rest of the party. This means everyone is unique, and everyone will have something they're good at to do when dungeon-crawling. If you [i]do not[/i] want to do this, then look at the people who have already signed up, keep in mind we have a thief and a healer coming, and make something different from them. Just going off of "standard" classes there's stuff like rangers, and you can make up your own as long as it doesn't overlap with the others too much.