Yeah, I think the only thing left in the collaborative post is for Amos to go hunting for the Cap'n. [@DeltaV] The GMing style you're using reminds me of another roleplay we were in together, and frankly that's not a bad thing at all. I certainly didn't see any glaring flaws. Clearing up chronological stuff in the future may be helpful, and clearing up what we're allowed to do with NPCs and such would be nice, too. Otherwise, all seems well.