@Hedya, I'm pretty sure that's post-approval. [quote=Valeric] Changed to (POW+SPI)*1.2. For Arachnoplosion, I changed it to the stolen amount of AGI, meaning small spiders deal a lot less damage once charged. Cooldown reduced to 4 because it doesn't seem to be very powerful now, as Vologhn will need a lot of set-up time to deliver the payload. Actually, I'm really surprised death sentence got passed lol. [/quote] Works for me. And yeah, the main thing is that it's mostly good for taking out weaker opponents and bishops. Bosses can easily be tailored for them not to work on, which is usually the main thing. Post 'em in the character thread when you can, guys. The IC and missions had a bit of a delay due to... Err... Beer. And pizza. And uni. And RPG being down. I´ll get on it tomorrow instead.