[quote=@Shorticus] I didn't mean "Does the player found cities?" but rather "Might the player's defense of villagers/settlers/etc. lead to the creation of new towns/cities in the wilderness?" Basically, I was poking around trying to determine what sort of effect a player's actions have on the world. A better example could be about supporting a rebellion, or siding with invaders from another kingdom, etc. [/quote] I can't accurately predict how drastic the players will change the world, however throwing your weight in support of larger movements will certainly change some things. The extent to which things change is no certain at this point. [quote=@Cuddle Pot] Still interested just waiting till things get more fleshed out. If you need a company draft however I'll be happy to oblige. [/quote] The most helpful thing would be if you give me an idea of what you hope to get out of the RP. [quote=@Gunther] This idea you have is one I've tossed around for many years; on so many levels. You appear to desire a small number of people in the company. I've toyed with a company of ~100 or more; a battalion of 500 - 800 or even a Brigade sized organization of a few thousand. Starting with just a handful might make it simpler, to at least create and learn a system. I applaud your efforts and would be willing to assist you in the creation process if needed. How much detail do you want to put into the world? I can help with world creation if you like. I am willing to help you build this world. If you employ the aid of those willing to participate in the creation of the world, encompassed within your vision of course, you create a sense of ownership amongst the participants. They are less likely to jump ship due to any investment they make into the design of the world itself. But this should be on a volunteer basis. I would not want to impose any additional responsibility upon someone who may not desire or be capable. [/quote] Thanks for your input Gunther. I'm trying to build a game system that fits the setting, sure. I also want to have a basic system that can be easily modified for use in other settings as well-(Aztec Empire? Feudal Japan? Italian Renaissance?) The world in this game however will be as detailed as naming some Kingdoms, some major cities, forts,castles, ports, rivers, mountains etc. The races will be briefly detailed. All of this is basically done, I just need to put it to paper-er text. As for player contribution, as long as it doesn't seriously undermine the game system or go outside of the medieval fantasy setting you can make up whatever you want. My plan is to make this game a toy for everyone to understand and use within a (hopefully clever) construct of rules.