[quote=@Cyclone] >Starts to agree that they're a bit much >Remembers own elementals >Shuts up and goes home [/quote] Nah, I'll take your opinion anyway. They're a bit much, which is why I'm going to add a weakness. [quote=@Fabulous Knight] I'll throw mine in. A constant calling, trying to convince them to just -- shift thinner and thinner until they melt away. They have to resist the temptation every waking second, but the more invisible they turn...the louder the call. [/quote] That's perfect. I suggest that Adversary puts it in them. He'll see Vulamera's nigh-perfectly shape-shifting creation, that can turn into any human, hain, animal or nothing at all, and go "Well, that's no fun!" :lol Hence, he decides to test their ability to control their own powers, by giving them the constant call. [hr] Also, I may add that they have to turn back to natural form (which is a white liquid) every few hours, or they become frozen in their current form forever. So while they'll be great assassins and spies, they'll have a constant time-limit. Sound good to everyone, [@Cyclone] [@Muttonhawk]?