I never found a price for Generic recruits, so I assumed it was 1/2 1st level recruits, meaning 25g. If I'm wrong, please correct me. I added a couple things to my application (including a part for individual character upkeep for ease of tracking costs and a part for miscellaneous items like excess gear and/or potions and medicine). I didn't see any upkeep for specialists, nor information on their starting levels. Also, did I apply equipment bonuses correctly? +Bonus to ALL three stats per character? Besides this, I'd like to add a deity to the lore page as this will be the chief deity of this goblin warband. [hider=Sargoth, God of the Deep Earth] [b]Sargoth[/b] [i]Sargoth is a god of darkness and earth, claimed by some to be the progenitor of the goblin race. The deepest caverns of the underworld are his domain. Though most would say he is an evil god, many goblins revere him as a protector and prefer to fight at night when he is strongest. Sargoth's followers believe strongly in vengeance and in self-reliance.[/i][/hider] [hider=The Nightlurk Warband] [u]Player Name:[/u] Shorticus [u]Company Name:[/u] Nightlurk Warband [u]Location:[/u] Eredz (Malaph Kar Port City) [u]Commander & Traits:[/u] Garnak Many-Bolts, Goblin, level 1 Hunter, Nomad Archetype [u]Morale:[/u] 2 [u]Reputation:[/u] 0 [u]Gold:[/u] 40g [u]Relations:[/u] +10 Eredz (Malaph Kar Port City) [u]Specialist:[/u] Mad Moggi (Alchemist) [u]Company Upkeep:[/u] 33 (Mercenaries = 13, Office = 25, Nomad = -5) [u]Inventory:[/u] Medicine x3 (+1 HP ea) Health Potion x2 (+1 HP after a round of combat) [u]Mercenaries:[/u] [hider=Mercenaries] Name: Garnak Many-Bolts Class: Goblin Hunter Feats: First Shot Equipment: Perfect (+3) XP: 50 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 2 / 3 / 6 / 5 / 2 Name: Tiri Class: Goblin Hunter Feats: First Shot Equipment: Perfect (+3) XP: 50 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 2 / 3 / 6 / 5 / 2 Name: Grikos the Darkcaller Class: Goblin Novice Feats: Chain Lightning Equipment: Perfect (+3) XP: 50 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 2 / 3 / 5 / 6 / 2 Name: Noth Class: Goblin Recruit (Generic) Feats: Equipment: Fine (+2) XP: 0 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 1 / 2 / 4 / 4 / 1 Name: Nazig Class: Goblin Recruit (Generic) Feats: Equipment: Standard (+1) XP: 0 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 1 / 1 / 3 / 3 / 1 Name: Maki Class: Goblin Recruit (Generic) Feats: Equipment: Standard (+1) XP: 0 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 1 / 1 / 3 / 3 / 1 Name: Bokk Class: Goblin Recruit (Generic) Feats: Equipment: Standard (+1) XP: 0 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 1 / 1 / 3 / 3 / 1 Name: Bukk Class: Goblin Recruit (Generic) Feats: Equipment: Standard (+1) XP: 0 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 1 / 1 / 3 / 3 / 1 Name: Skraz Class: Goblin Recruit (Generic) Feats: Equipment: Standard (+1) XP: 0 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 1 / 1 / 3 / 3 / 1 Name: Zurug Class: Goblin Recruit (Generic) Feats: Equipment: Standard (+1) XP: 0 HP/CON/DEX/WIS/Upkeep (include modifiers from feats, equipment etc.) 1 / 1 / 3 / 3 / 1 [/hider] [/hider]