House Name: House Selvus Head of House: Nathaniel Selvus House Specialty: House Selvus house has connections all over the kingdom and has reaches far beyond what he should House Ancestral Artifact: The former weapon of House Yervington was a sword that was meant to be a symbol of power. Yet when House Selvus took over, they melted it down and forged part of it into a dagger used for torture against the King Enemy's. The other part was made into a piece of crown reprenting respect and wealth. Important Members: King Nathaniel Selvus, 45: Nathaniel, a relatively young looking man for his age has short black hair, piercing light blue eyes. The man has a 5 O’clock shadow. Nathaniel while coming from a minor house was very rich and received the best training his father’s money could buy. Though he cared little to fight like a normal man he can still stand quite fierce in a fight and is considered to be a political genius. Queen (Proposals open) Patrick Blackspit, 20: A bastard born to some lowborn and Nathaniel. While his hair is a dirty brown rather than black such as his father Around the age of 5 Patrick was brought to his father’s keep and taught to be the best sword fighter and military commander in the entire land. Unlike his father Patrick is feared not for his cunning ability but for his strength and combat. However he is very refrained as his father taught. Nickolas Gerbeth, 38: The current Master at Arms for House Selvus, he commands the guard, teach Patrick how to fight and lead. He is also one of King Nathaniel Selvus, closest confidants. Nickolas is a ravaged man with long brown hair and an eyepatch. Guild Master Andrew, ??: The current Guild Master Andrew is an elderly man yet is usually kept hidden and rarely greets anyone personnel choosing to send envoys instead. Another close friend and Confidant to Nathaniel. Nation/Realms Name: Kingdom of Umbras Sigil: http://imgur.com/NZwLoEs Flag: http://imgur.com/FHWhgb2 House Motto:Sit and Wait Region/color on map: http://imgur.com/cKldPiR Race name: Umbrans Racial appearance: Average heights, though usually paler then the others. The hair also usually tend to be darker and it is a rare case to have blonde hair. Racial traits: The men tend to become loyal to their families and houses as for the greater good. Also, due to the vast open fields of the kingdom many men are well trained farmers and tend to be stronger even without looking the part. Capital: Snake’s Hold Capital Population: 25,900 Other Major Settlements: Urvelus:It is currently a ruin and used to be the home of the old Lords the Yervingtons before House Selvus and their army ransacked the place and burnt it down. More to come Population: 310,456 Culture: Normal human stuff nothing too different. Type of Government: Absolute Monarchy Influence and relations: Any takers? Military - ? Unit demographics: ? Landscape: The Landscape of Umbras is fairly flat and open. The kingdom used to be prosperous due to all the crops that could be planted yet due to the recent war. People have died and farms destroyed Wildlife: The wildlife of Umbras are mostly deer, horses and smaller animals such as rabbits. Economy: The Kingdom of Umbras isn't exactly prosperous, however, being a mostly arable land they are well known to supply major food exports. While metals may be scarce however. Religion: Most of the country worship Kammeth however most of the nobles care little for relgion especially House Selvus who are nearly atheists or perhaps they worship something far darker. History: ? Strengths: Thieves Guild: The thieves guilded housed in Snakes hold, is where many deaths are sentenced without a war or in times of desperation. While they may ask money or more from other houses and families. The Guild Masters have always been close to House Selvus so as to allow their services to remain. Favors are often used, many assume it was one of these such assassin that hunted down the last of House Yervington's family. Network of Informants: House Selvus doesn't strike on whims or because they desire they know the game all to well and have been well informed on almost all that goes in their kingdom and now that they've risen to high Lords they'll soon learn of all the Empire's Secrets Weaknesses: New Leadership: House Selvus only recently came to power within their lands and while they may have a somewhat solid control over their lands other lords around them strongly dislike them. Devestated Land: Due to recent rebellions and revolts the Kingdom isn't fully capable as it was under House Yeringtons and won't be for some time. Export: Mostly export wildlife and food due to the flat and open areas for farming. Import: Most metals are needed.