[quote=@BBeast]Re: Time. Time is extremely wishy-washy in this RP. Considering the vastly varied timescales we're using, it makes little sense to force everyone to have their timelines lined up, especially at this stage. Some of us would be doing things which cover maybe a few centuries (mainly to do with sentients). Some of us are doing things over longer timescales (mainly terrain and life generation). To get them to arbitrarily line up would be impractical to the extreme.[/quote] Of course, we're not all lined up, and I'm not expecting us all to be lined up at the moment. Heck, Vowzra hasn't moved much beyond the time period of the Perfectus incident. It's not about forcing everyone to get into the timescales of others, it's just ensuring that there is an attempt to keep things free from major anomalies. For instance, that post with Toby happened over a period of 4,000 years, thus ensuring that the final meeting with Jvan in the 'present' makes sense Time-wise. Edit: edited my post to make the passage of time clearer. [quote=@BBeast]Re: Gerrik. He'll become a Hero at some point (although, given the time it is taking for me to make a post, given my busy schedule, that point may be further away than desired). Whether he'll be immortal... I haven't talked about this yet, but I have anticipated Reathos' objection to a Hain's immortality ([@Legion02]), and thus have decided on a work-around. I'll need to discuss that with Legion in PM closer to that time, though.[/quote] Heroes are all immortal, their immortality is simply subject to whatever conditions the god in question imposes (for instance, one of my last RP heroes used to age until he became an old man, then he would get younger until he became about five years old, then he would begin aging normal once more in an eternal cycle. Others are forever young, etc. [quote=@BBeast]Re: Map. Remember how Teknall went and planted lots of trees? Well, thanks to that, and Zephyrion's gift of a rich and stormy atmosphere, Galbar should be thoroughly tree-covered by now. Be it thick forest or some sparse trees, there will be plant life across most of Galbar, and animal life to match, even if we haven't explicitly made any terrain in such locations. This is consistent with wildernesses across Earth. Wide-open plains are rare on many continents. Trees tend to cover such places, unless they're deserts.[/quote] I'll edit my post to take that into account, though I did mention trees between the steppes and the northern forest. [quote=@BBeast]Study is really picking up over here. However, there's a midsemester break in about a week, so that should help a little for me to catch up. Hopefully. It's rather inconvenient, really. I set myself up as Builder of Civilisations, then when civilisations need building I'm not available. Oh well. [/quote] No worries, take your time, we're not building up civilisation yet, still terraforming and creating species.