Okay here I go. Forgive me if I don't make sense, it's late and I'm exhausted :/ [@darkwolf687] [@WilsonTurner] You both raise excellent arguments. Will, I get where you're coming from, even if I don't necessarily agree. I have been siding further with the point that Wolfy brought up, that the Gems are likely screwed if they stand alone (which I believe was the idea of the first incarnation). I have no problem with the Cult, I just don't see them waging war and winning. I always liked the idea that diplomacy was a huge factor, outwitting the enemy instead of overpowering them, etc. I'm fine with the Cultists having somewhat of an edge in skill, just maybe not in power. For example, it may take more than one cultist to take down a Drakken but they're damn efficient at it by now. Maybe they've discovered a way to use their elements in tandem for a greater effect (firestorms, for example). They know their land and how to exploit their enemy upon it. And, like Gems in general, they have numbers. They can afford to throw a [i]lot[/i] of people at the problem. Am I making sense? It's after midnight forgive me if I'm not. Conclusion, you both make good points and I really think that both of your views can actually work off of each other's. Your advantages and disadvantages can actually mix pretty well. It's not a balanced fight, but it wasn't supposed to be, eh? Forgive me if I'm forgetting anything, and feel free to call me out on it. I'd really like to bring all these ideas into play, okay? ^_^