[quote=@Dark Light] Haven't decided on a definite number yet as I want players to be able to change it, yet I don't want it tied to a stat that can be heavily favoured. For now I will just say 10 and see how that works under varied conditions. [/quote] Perhaps we could use FF Dissidia's system. Fighters would accumulate and trade bravery. upon activating an Ability, it deals lethal damage and that health is 100. Person who drops to 0 loses.