Folks, I'm gonna meed you all to calm down. At this stage, I could understand all of the character's sentiment towards one another, but that does not give characters the reason to break away from the party going to do things on their own-- in essence you might as well not fight as a party. Despite of your untrusting nature of the character, it would be good for them to understand the basics of cooperation and merc-like behaviour (I'm not doing this because we're friends or anything attitude). If you guys break off, I maybe forced to Deus Ex Machina your butt back into the party. ____________________ Now, on to proper announcements. Its Good Friday down under Australia and I will be out of action (Church service AND my own DND session at another place in person). Please consider this timrout as a mean to plan on rebuilding your attitudes towards the game. DND is not a Solo game, it is a party game meant for FUN. This goes for all of you. Flaming doesn't help the situation neither does it make clear consequences or resolutions. If there is a fault, then face it and correct it.