[quote=@LunarStandard] I would say maybe bump its original ATK down to 1600, and make the 300 ATK gain temporary for the turn you use the effect. It's a Breaker with an unconditionally better effect at the cost of being a turn slower, and I think the attack score should reflect that. [/quote] Yeah I was wondering if there was a better way to balance that out. EDIT: Fixed it.