[quote=@Sionnie] As for understanding rogue combat I only know how I have played them in mmo's my favorite being Neverwinter. In never winter my rogue focused on critical hits and power stats that made her quiet the glass canon and I had a powerful life steal a stat to keep me alive and drain the mobs dry.. I want to be able to get behind something and stun it, cripple it, bleed it, or kill it the way I have played them in every other game. [/quote] Ah, here we are back at the subject of the video games. Like DDO was based on 3rd edition D&D, neverwinter was based on 4th edition D&D. This edition has always been controversial for changing many of the game's rules and is in many ways incomparable to both the preceding and succeeding editions. So again, trying to compare the tabletop to the videogames just will not work. Especially not a game based on 4E rules.