[quote=@Scarifar] [quote]Name: Magic Tower Defense Trap type: Counter Effect: If a Spell, Trap, or Monster effect is activated while "Magical Citadel of Endymion" is on the field, you can remove 2 Spell Counters from your side of the field; negate the activation, and if you do, destroy that card. I think I'm finally out of ideas for Spell Counter cards now. I'll try to come up with something else.[/quote] Meanwhile my card has been forgotten. [/quote] WHOOPS, SORRY SCAR. I'm going to change it to have it remove from Endymion itself instead of universal, you cool with that?