[quote=@Monkeypants]Some of those things are specific unit types. What you want is actual weapon types. Browse peoples stuff for ideas, ask individuals about stuff you're interested in. And let me make sure you understand that you do not need super military knowledge for this RP. Its not stat based so there's nothing to worry about.[/quote] Yeah, I'm glad. NRP's sometimes demand a huge amount of knowledge so I kinda appreciate the freedom of this one. I'm thinking that Jodesia has a long history of just sitting in their goddamn fortress [s]and shagging[/s] until the enemy gets cold and goes home, so they'll be defensively-focussed. East Jodesia is probably not under threat anyway, because nobody in their right mind would want it (though increasing airborne power might make it more attainable nowadays), so I'm mostly thinking about West Lamonia. West Lamonia is basically one huge cash-cow for the Empire and I guess it's in everybody's interest that it remain intact - the only threat it would realistically face would be nations who simply don't want it to exist at all (probably not too many, as it's so eager to sell itself), or, more likely, people who'd quite like to have it for themselves. Therefore, we're talking probably high levels of defence against an invasion force. The military presence is huge but much of it is simply domestic and I'll probably look to (ahem, on this [i]one[/i] instance) 1930's Italy and Germany for some inspiration - all the macho compensating-for-something-ness is something I definitely want to capture. Threats along the lines of actually capturing the island mean that aggressors can't simply walk troops in, so I feel that defending the harbours and high anti-air presence (this would depend on how prevalent airforces are in the setting, I guess) are the key defensive strategies. I'm just not sure, to be honest, how you stop a boat landing with troops and taking your base or how you tackle planes/airships. My military history is Advance Wars for the GBA/DS, and you stopped planes by buying Anti-Air Tanks for 8000G and they'd tackle them just fine and you stopped boats of troops and tanks from landing on your base by either blocking the shores with your own units or having artillery nearby to just blast the invaders on your turn. Not sure either of those apply in this scenario. So how [i]do[/i] you stop a boat from turning up in your harbour? Or is that not even a thing that happens? My other reference is the opening seen from Pirates of the Caribbean: The Curse of the Black Pearl, and, again, I don't feel that's the best resource. [b]Note:[/b] I don't want to make myself invincible. It's just reasonable that the place would be prepared to put up a credible fight against credible threats. No use bringing a knife to a gun-fight and with my canon of knowledge, I'd probably bring a bubble wand.