Name: Oliver de Katze Age: 22 Race: Human Class: Paladin(30), Cleric(30), Rogue(15), Slayer(25) Appearance: [img]http://i.skyrock.net/3678/21513678/pics/photo_21513678.jpg[/img] Sorry about picture for ants, can't find a larger one. Also: He doesn't wield a lance. He's got a [url=http://i.imgur.com/1WrHSnj.jpg]bigass sword[/url], minus all the dings and chips, and a [url=http://www.thekhukurihouse.com/catalog/product.php?id=323639fc98]kukri[/url]. Shitty site formatting is shitty, or that would just be a nice picture. NPCs [url=http://cs631129.vk.me/v631129463/6113/JuDN0coAdSs.jpg]Siegemaster Garreth Aurelien[/url]: If Black Iron Tarkus and Havel The Rock adopted a black baby and raised him with their roommate Knight Lautrec of Carim, and then sent him off to the world's best university to get a PhD in siege warfare, you'd get Garreth. A master of defensive strategy, and a conniving bastard at the best of times, he's the most brutally efficient, and arguably the best, strategist and general available to the Guild, especially when it comes to defending things. As an offensive advisor, he refuses to offer insight on anything other than sieges, where he also excels. He likes to wear bulky, heavy armour, carries a tower shield and a spear, and refuses to go anywhere on a mount, doubly so if there's going to be fighting. [url=http://www.thelonelyd12.com/wp-content/uploads/2015/01/Windows-Photo-Viewer-Wallpaper.jpg]Bannerlord Jan Bielski[/url]: A former Hussar Banner Commander, Jan's shrewd, ruthless command of countless battlefields, and his peerless martial skill, won him the position as the Guild's offensive strategist. One of the few willing to refute the claim that Garreth is the better general, his string of victories is long and unbroken, and it seems that winning more glorious victories is the only thing that can keep him calm, as if it might prove him the better warrior. His favourite tactic of massed cavalry charges by heavily-armed and well-trained hussars wearing eagle-feathered wings painted in the Guild's colours has broken the spirit and the bodies of many an enemy force. Lifting the sieges that Garreth is so fond of digging himself into is Jan's most dearly beloved pastime, and he will only grudgingly concede the field when his enemies begin squirrelling themselves away behind walls higher and thicker than any horseman can get over or through. Marquess Greblotz Goldmane: A goblin decended from a long line of surprisingly promiscuous greenskins, Greblotz has inherited a surprising number of strange traits, such as his shock of blond hair, unusual height, and his abnormal affinities for fire magic, and hoarding. The patches of brilliant ruby scales that he takes great care to conceal beneath his robe are only confirmation that there is something strange about this goblin. His wide variety of hereditary talents, combined with a horrific lust for treasure, and ceaseless ambition, and tempered by a shocking laziness, propelled him effortlessly into the position of Guild bank manager. He quickly picked out his own title and made himself a crown to go with it. When not raging about how the Guild's members are spending far too much money, his favourite hobbies include lounging in the vault on piles of gold, and "collecting" valuables for safekeeping in said vault. [url=http://dfep0xlbws1ys.cloudfront.net/thumbs8e/90/8e90a1dd1667d860db80541f558df336.jpg]Hausgeist Raymond von Katze[/url] (He wears a symbol of Pelor, not Avacyn): Once a wrathful poltergeist who'd long forgotten who he was and why he was still around, Raymond was discovered by Oliver during his early days in the Guild. Oliver recognized the poltergeist's unique flair and managed to communicate with the spirit, inviting him back to the Guild, rather than have the poltergeist continue to torment hapless adventurers. Once back at the Guild hall, the two determined that the ghost was indeed Raymond von Katze, a close friend of Oliver's grandfather Roland and a man with a head for style. In his day, Raymond was often accused of being little more than a fop, or a dandy, his insistence on fashion driving many far away from him, however that was all just a front to disguise his peerless skill as a duellist. A whole swathe was cut through the local nobility whenever he went on trips, and he went on such adventures often, to keep up on anything considered fashionable. As a poltergeist he is even better equipped to deal with the fashionable side of things, and happily took to decorating the Guild's holdings. He is still more than happy to duel anyone who asks, and enjoys giving pointers to new members in his free time... [url=http://pics2.pokazuha.ru/p442/2/6/eqv210362.jpg]Beastmaster Lanius, The Monster of Azerlisia[/url]: Lanius is a skilled warrior, and an even better monster tamer. She claims to have spent her youth wandering the mountains, finding strange beasts, and turning them on people she decided she didn't like. Whether or not it's true, it does seem believable. The woman holds little as sacred, and won't even say as much to most. She obviously prefers to spend her days tending the various abominations she's collected for the Guild, rather than put up with the presence of other people. On occasion, when the mood strikes her, she indulges the incredibly twisted pleasure of trying to create new monsters to throw at incoming adventurers. Her favourite accomplishment is the Orcticore, the horrific crossing of orcs and manticores, no one is sure how she managed it, or why the beasts are still alive. It seems to be largely the same as a Manticore, to those not paying attention. It's still a red lion with giant bat wings and a scorpion's tail, but where its head should be, is the upper body of an orc, covered in muscle and filled with rage. The orc has it's own smaller set of bat wings, and while it only has one set of razor-sharp fangs, its tusks are larger, and grow throughout its life. No one knows how long a Orcticore can live, but they mature so rapidly as to be horrifying. They only seem to listen to Lanius, and will happily turn on even their own family, so have to be unleashed one at a time, but it's proven more than enough for plenty of adventurers. How am I doing?