[quote=@IncredibleBee] Protip: Don't get hit. That enemy is super duper slow and doesn't have a lot of attack power. They're the punching bags given to you to practice controls on before the game starts. Furthermore, Dante actually does have a fair bit of health. You won't have trouble tanking hits until you fight a boss, but an decent player is too SSStylish to hit. That's the whole point of the taunt button. [/quote] I'd say he's got a point on Cutscene Dante's durability compared to Game Dante. Their strength and speed are fairly close, but Cutscene Dante tanks a lot of stuff that would at least knock him back... like a sword to the chest. What I think we're neglecting is that there wasn't much Antonio could have done in this situation that [i]wasn't[/i] attacking and defeating the firing squad aiming at him quickly and efficiently. If he let down his shield, he'd be cut down quite quickly. If Gene hopped out and took the soldiers on while Antonio drew fire, [i]I'd[/i] be arguing with you about this. The move was unusually effective, but it was used against a group of faceless, nameless thugs using things they couldn't easily block attacks with, and definitely boiled things down to the most interesting bit: a big fight between Antonio and Macbeth.