[quote=@Hantu Kongkek] He hasn't been ignoring the point, he's been refuting the point. Most of the physical prowess of DMC characters is displayed in gameplay because that's where most of the fighting takes place. It's not done in most of the cutscenes because you already saw the fight. [/quote] He's been 'refuting the point' by saying that balance, pacing, and facts don't matter because his interpretation of gameplay is the only thing that's right. But no matter; we're sorting this out on PMs. I would not place your chips on Bee at the moment. [quote=@Scrapula] I'd say he's got a point on Cutscene Dante's durability compared to Game Dante. Their strength and speed are fairly close, but Cutscene Dante tanks a lot of stuff that would at least knock him back... like a sword to the chest. What I think we're neglecting is that there wasn't much Antonio could have done in this situation that [i]wasn't[/i] attacking and defeating the firing squad aiming at him quickly and efficiently. If he let down his shield, he'd be cut down quite quickly. If Gene hopped out and took the soldiers on while Antonio drew fire, [i]I'd[/i] be arguing with you about this. The move was unusually effective, but it was used against a group of faceless, nameless thugs using things they couldn't easily block attacks with, and definitely boiled things down to the most interesting bit: a big fight between Antonio and Macbeth. [/quote] I'm rather tired of things like 'faceless, nameless thugs'. Have you read anything about Gilgamesh? It is an organization of trained soldiers, not useless thugs or mooks. They are real people from around the world, not mindless minions manufactured as fodder by heaven or hell. If you're so fixated on them not having names, I'll give them names. They're like the EXALT from Xcom; they start at a higher level than the other factions start out with, but don't grow as much, and ultimately don't hold up to the other factions' stronger units. They weren't supposed to be fought yet because of this. Furthermore, it aggravates me to see you as well as Bee flat-out ignoring things that I've written. Tickler, who is directly attacking, still hasn't been addressed. She is approximately equal to Macbeth in power, and both will be fighting together--why is she not being given any credit? Bee said something about a 'liver shot' but the word 'liver' doesn't even appear in a search of the IC. By the way, I specifically described a large soldier whose weapon was [i]dual greatshields[/i], and whose primary task is defending allies. Does it seem like a difficult situation to get out of without autohitting and bending reality to suit your characters? Yes, that's what you got yourself into by openly attacking a [i]supernatural army[/i]. That's the beauty of it: a difficult situation should challenge your inventiveness and skill as a writer. Of the top of my head, Gene could have used his heightened strength to tear up a section of floor to use as a shield, then send it flying as a distraction. This is a story, not a game. You all, as players, must take queues about how things work from us, the managers of the story, not from whatever idea you have about the games. If we decided that there's no such thing as blessed weapons, or that every Gilgamesh soldier is equal to one of the named operatives in skill, then that's what goes. In this RP, it's creativity, effort, and cooperation that get the job done.