“Scoundrel. I like the sound of that.” –Han Solo [img]http://media.giphy.com/media/84zcvmPTFfm2Q/giphy.gif[/img] A long time ago in a galaxy far, far away.... [B]STAR WARS: EDGE OF THE EMPIRE[/B] It is a dark time for the galaxy. Striking from their hidden base, the Rebel Alliance has destroyed the evil [B]GALACTIC EMPIRE's[/B] powerful Death Star. Now, Imperial Forces strike back, throwing the galaxy into war. In the midst of conflict, countless planets suffer under Imperial tyranny. Many flee oppression to build new lives beyond the bounds of civilization. On the edge of the Empire, these renegades struggle to survive and remain free in the midst of ongoing turmoil.... ______________________________________________________________________________________ [hider=Teemo the Hutt] [img]http://img3.wikia.nocookie.net/__cb20130905000244/starwars/images/f/ff/Teemo_the_Hutt.png[/img][/hider] [B]Episode I: ESCAPE FROM MOS SHUUTA It has a period of unrest and opportunity in the galaxy. the Galactic Empire struggles to maintain control in the midst of civil war. Meanwhile, scoundrels and smugglers, explorers and expatriates, and fringers of all types scramble for a living on the edges of galactic civilization. It is a hard life, but these renegades have more freedom and opportunity than any citizen of the Core Worlds. On the desert world of TATOOINE, a few such renegades have run afoul of a local crime boss, TEEMO THE HUTT. Trapped in the tiny spaceport of Mos Shuuta, the renegades have no choice but to steal a starship and flee Teemo's forces. As they flee through the suns-baked streets, the renegades duck into the local cantina to hide from their pursuers...[/B] _____________________________________________________ Welcome, all OC must be accepted before playing. All OC characters will start with a negative obligation with the main antagonist of the episode Teemo the Hutt. I will play a PC as well as NPCs. You are responsible for your PC and his/her actions. With every action is a consequence, so don't go jumping off cliffs without suffering for it. Respect each other, and my decisions when moderating the RP. Have Fun. Our characters will start off having teamed up to escape the Hutt gangster. Character Sheets: Name: Race: Gender: Age: Homeworld: Profession: Appearance: Personality: Bio: Weapons: Gear/Equipment/Items Obligations: Bounty: wanted captured alive by Teemo the Hutt _________________________ [B]Dramatis Personae[/B] [hider=Jessika Kryze] Appearance without Armor [img]https://hrexach.files.wordpress.com/2015/02/jup6.jpg[/img] Full Armor [img]http://40.media.tumblr.com/4a9f42192d53e756dc66a761703d445b/tumblr_nzmarghkxk1tvgon8o1_1280.jpg[/img] Name: Jessika Kryze Race: Human Gender: Female Age: 32 Homeworld: Concord Dawn Profession: Mercenary Appearance: slender, athletic, attractive, brown eyes, tan skin long black hair usually kept in a ponytail or bun, tattoo of the Mythosaur Skull on her lower back, tattoo of the Nite Owls squad symbol on her lower abdomen, wears set of purple and grey Mandalorian armor with a black bodysuit. Personality: Fast, fierce, and independent--Jessika is a do-it-herself kind of girl, she never asks for help and usually does twice the work of the males she hangs around. She could easily kill you with her looks, as well as her bare hands. She enjoys cooking after a week's hunt. She seem to be cold-hearted, but she has a high standard for her sense of honor and loyalty. Jessika goes above and beyond for those she calls family. She keeps to her clan's heritage and tradition, and strives for self-improvement. Bio: Born and raised in a small farm town on the agricultural frontier world of Concord Dawn, Jessika grew up with a family in the Mandalorian Clan Kryze that had been divided because of politics and civil war. Her family were supporters of the True Mandalorian faction but had chosen to not participate in the infighting and rather focus on family life and the farm. When Jessika was eight years old she left the farm to begin her training in military and survival skills as her father was a traditional Mandalorian warrior and began teaching her the tenets of the six [i]Resol'nare[/i] and the Supercommando Codex. On her thirteenth birthday she completed the five years of training with her father and the other clan elders, Jessika returned to the farm on Concord Dawn to help her mother and family. Unfortunately Jessika's mother died of an illness later that year, and forced Jessika into maturity to assume the matriarchal role in the family home at thirteen. She cooked, cleaned, and took care of her father and three older brothers as well as helped around the farm until her brothers had left the farm, Jessika decided it was her time to leave the family and her father so she could live her dreams in adventure. She didn't get far, small time mercenary contracts and unforeseen events stranded her stuck in the middle-of-nowhere town of Mos Shuuta, Tatooine. Jessika found some work in the service of the Hutt Cartel crime lord Teemo and developed a partnership with Trex a Trandoshan slaver and bounty hunter. The two were tasked with bringing the rouges Pash, Oskara, 41-VEX, and Lowhhrick into custody, and were successful in apprehending the group; but Trex, not wanting to share the reward, had stolen from Teemo's treasure room and falsified evidence against Jessika. Teemo ordered Jessika arrested, but she escaped his palace and is on the run from the palace guards. She seized the opportunity to hide herself, and took cover inside the cantina. She vows to take vengeance on Trex. Weapons: A pair of holstered WESTAR-35 blaster pistols, thermal detonator, Jessika's armor is equipped with numerous mounted weapons, including dart launchers, flamethrower, blasters, and blades encased within her gauntlets. Gear/Equipment/ItemsJT-12 jetpack, Mandalorian armor, 2 stimpacks, datapad, 2 binders, comlink Obligations: (Bounty) Teemo the Hutt posted reward for capture alive [/hider] [hider=Alek Terran] Name:Alek Terran Race:Human Gender:Male Age:22 Homeworld:corellia Profession:Smuggling Appearance: [img]https://s-media-cache-ak0.pinimg.com/564x/8f/10/4f/8f104fe78566ebe06af2b7fcdc050fb7.jpg[/img] Personality:Cocky,Hard headed Bio:Growing up on Corellia,He saw his father taken away,and his mother Shot and killed,He had to grow up on his own,eventually buying a DL-44 blaster he caught a Ship to tattoine,Now here he is. Weapons:DL-44[img]https://www.davidgagne.net/images/misc/hanblaster.jpg[/img] Obligations: Bounty: wanted captured alive by Teemo the Hutt [/hider] [hider=Boone Kassal] Headshot [img]http://vignette2.wikia.nocookie.net/starwars/images/e/ee/KaoCenDarach-Return.png/revision/latest?cb=20121119061953[/img] Armor [img]http://images2.wikia.nocookie.net/__cb20120120034146/dustroleplay/images/d/d2/Light_Milita_Armor.jpg[/img] Name: Boone Kassal Race: Zabrak Gender :Male Age: 25 Homeworld: Coruscant Profession: Medic Appearance: Tall and lean, Boone would have made a fit soldier. He is handsome by Zabrak standards with the appropriate markings covering his body. His skin was a warm brown along with his eyes but always carried a serious look on his face. Personality: Quiet and calculating, Boone rarely gives his opinion first. He has survived this long by going with the flow and letting his value as a combat medic do the talking. Raised by humans, he did not have many friends growing up, so he is not outgoing as a result. When he does talk, people generally listen, albeit more out of surprise than anything else. Although he is quiet and not a leader, he is anything but stupid, often finding himself among intelligent and charismatic people wherever he goes due to his inability to tolerate stupidity. He is difficult to crack, but once his patience breaks and he snaps, he tends to show his anger issues. Bio:Boone was an orphan raised by a human couple on the planet of Coruscant, without any idea how he ended up there. His father was a doctor and from the time he came of schooling age he followed in his footsteps. He received pressure from outside groups to join the local military at a young age because of his athleticism and calmness under pressure, but those opinions eventually were silenced as he repeatedly showed his unparalleled abilities as a medic. Not long after his 18th birthday his father became ill and passed away. Determined to make enough money to support his mother, his life as a traveling medic began. He took his talents to space, joining up with anyone who paid well enough, generally ignoring the questionably moral goals of the group. In the short years away from home, he had seen it all. He had been clear from one end of the galaxy to the other, whether it be traveling with a group of smuggling thieves or working for a Peace Corps. No matter how deep of trouble he got into, he generally stayed alive thanks to his abilities as a medic and his very capable skills in hand to hand combat, thanks to years of combat experience while traveling and finding himself in and out of local jails. Multiple times his group would be captured, and the others killed or enslaved. He had always been able to offer up his services and talk his way out of the situation. This lifestyle he led got him the money he desired, but some years later he found himself in a Republic prison on Ord Mantell with no hope of talking his way out. They were nice enough however, after doing a background check, to inform him his mother had been murdered back home on Coruscant during an election rally. With no family or purpose left in life he became lost, and the fire inside him grew dim, leaving him content to rot in prison until the end of his days. That dream was dashed when the Republic struck a bargain with a Hutt crime lord on the planet of Tatooine, offering Boone up in a prisoner exchange. It did not take long there, tending to the Hutt goonies wounds in a cell, before he realized this was not how he was going to end his life. Teemo smelled terribly, and treated him even worse, even after saving his merc's lives on a daily basis. He waited patiently and timed his escape at a cell guard swap, disposing of the guard and making for the streets of Mos Shuuta. He hadnt been pursued thus far, and ducked inside of a local cantina, looking for his way off the planet. Weapons: Carries a generic blaster, although he is an average shot at best. His most potent weapon is his body, being very capable in hand to hand combat. Generally speaking, if he can get within arms reach, he can take care of himself. Gear/Equipment/Items: navy blue combat clothes and light combat plate armor on top of that. Wears a utility belt that holds all of his medic supplies, from stimpaks and booster shot of all kinds, to every possible bandage and tool he could get his hands on. His utility belt is his bread and butter. Obligations: Bounty, wanted captured alive by Teemo the Hutt. [/hider]