[center][img]http://orig14.deviantart.net/a27f/f/2016/103/c/c/swkotor___jedi_templar_by_rethel34-d9yshp5.png[/img] [b][h3][url=https://client02.chat.mibbit.com/#KotOR-Templar]IRC[/url][/h3][/b][/center] It has been 32 years since Exar Kun has terrorized the Galaxy. The Republic believed it had restored peace, yet there is something far more sinister brewing that they are yet blind to. Recently, a dark emissary approached Mandalore the Ultimate with an offer that the Mandalorians would not soon pass up. Not only a chance to quench the thirst of their warrior spirits, but also to create the galaxy as their own utopia. The only condition was to submit to the rule of the Sith, and fight on the front lines for them. The process took little convincing, and thus the Mandalorians took to the nearest major Republic outpost they could find: Taris, resulting in the First Battle of Taris. While the Republic was victorious, initially, the Mandalorians have not given up the fight. Their numbers and fleet were staggering to the Republic, and as the Mandalorians move for Onderon, the Republic is beginning to understand just how much the Mandalorians mean. Pleading for the aid of the Jedi Order, the Republic gathers its forces in hopes that they can fend off this threat, but the enemy is growing, and a dark shadow stretches over the Republic. To make matters worse, the Jedi insists on neutrality in this conflict, claiming they are not warriors, but instead peacekeepers, and fighting this war would destroy their meaning. Even with such a grim threat, the pleas of the Republic have not fallen on deaf ears. Two companions among the Jedi have been moved by the stories they hear from the Republic and have no intention of sitting still, even if it means their exile from the Jedi Order. These two Knights plan tirelessly for what they intend to do behind the backs of the Jedi High Council. The fate of the Republic, the galaxy, and even the Jedi rest on the shoulders of these two, and of those who follow.... [hr] While the original [i]Star Wars: Knights of the Old Republic[/i] games may not be considered canon anymore, there has recently been a great deal of reference to the series on part of the director of the [i]Star Wars: Rebels[/i] animated series, Dave Filoni. Namely, this is the inclusion of Malachor in the season 2 finale, [i]Twilight of the Apprentice[/i]. So, this naturally got a fan of the KotOR series like me interested in the thought of, "What might have happened to have led up to the 'Great Scourge of Malachor' referenced in the episode?" So after some thought, I mixed some concepts from both Legends and the Canon, and this was the product. Not to say this RP would be Canon, but it is a possible situation that could result in the wasteland we see on Malachor in [i]Twilight of the Apprentice[/i]. As for characters, varying Jedi of different prestige would work well. I'm going to say no more than one or two characters per player, just to keep things manageable, but if you truly feel the need to make more characters, I may allow it. Also, characters should be of any rank of Initiate (Youngling), Padawan, or Knight, with Masters reserved for GMs (so leaders OOC are also leaders IC), and ABSOLUTELY NO COUNCIL-LEVEL MASTERS, whether High Council or outlying Councils (i.e.: the Dantooine Enclave Council, the Tarisian Jedi Council, etc.). Each character should have certain Lightsaber Forms they specialize in. Of course, Initiates would largely only know how to use Shii-Cho (Form I), and even then not very well (unless they're some kind of prodigy). Padawans would know Shii-Cho and likely have training in one of the other six forms. Knights could have knowledge of 3-4 forms. More than that would be unlikely. As for those who RP Masters: 4 forms; 5 tops. List of Forms with links to their Legends Wookieepedia pages below. Form I: [url=http://starwars.wikia.com/wiki/Form_I:_Shii-Cho]Shii-Cho[/url] Form II: [url=http://starwars.wikia.com/wiki/Form_II/Legends]Makashi[/url] Form III: [url=http://starwars.wikia.com/wiki/Form_III:_Soresu]Soresu[/url] Form IV: [url=http://starwars.wikia.com/wiki/Form_IV:_Ataru]Ataru[/url] Form V: [url=http://starwars.wikia.com/wiki/Form_V:_Shien_/_Djem_So]Shien & Djem So[/url] Form VI: [url=http://starwars.wikia.com/wiki/Form_VI:_Niman]Niman[/url] Form VII: [url=http://starwars.wikia.com/wiki/Form_VII/Legends]Juyo[/url] (Ignore details concerning Vapaad for this RP; doesn't exist until Mace Windu develops it c. the Clone Wars) [hider=Character Skeletons] Name: Species: Gender: Age: Rank: (Jedi rank, not military rank) Lightsaber Forms: Equipment: Appearance: Personality: Biography: Other: [/hider] I may or may not make a character of my own. There are going to be a LOT of NPCs for me to control, so that'll keep my hands full for the time being. I do ask, however, that all characters have a reason to be on Coruscant, in the Jedi Temple, as things will officially kick off with Alek (the man who will become Darth Malak) giving his recruitment speech. I would request that players keep tabs on all the items they gather throughout the RP so we don't have, say, the same Medpac used 5 different times because we forgot it had already been used. It's minor updates to the CS that shouldn't be too difficult to track. Also, please post your characters in the OOC first so that we keep only the accepted characters in the Characters Tab. That would help me tremendously with organization. Any questions I have left unanswered, you may ask (as I'm a forgetful man) and I will make sure and give an answer as soon as possible. Also, the IC is cleared for posting! Though the Holonet is not yet in working order, it will be soon enough.