[center][b][color=f26522] Bulletin Board [/color][/b][/center] [hider=Present Map] [center][b] [color=00aeef] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/Our%20World/00_zpszkjkql0i.png.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/Our%20World/00_zpszkjkql0i.png[/IMG][/URL] Taken: 0- Heidrun 1- Sanctuary [/color][/b][/center] [/hider] [hider=Application to Rule a Country on Safe Haven] [b][color=ed145b] Location Number I, as The Creator of this World called Safe Haven, have the Final Word on any argument. I will grant 1 country to each Applicant who fills out this Form and Agrees to Abide by what is written. Each Applicant will be responsible for their land, upkeep and laws. To be able to rule, one must put forth great effort. One must be online for at least an hour a day so that one can oversee daily activities of the country that you wish to keep. Are you able to check in daily for one hour minimum? 1) The first thing that a new Head of the Country must do is to decide on a Title. 2) What is your title and full name? Every New Country must have a name. 3) What is the name of your Country? The New Country must have a Major City from which one must Rule from. 4) What is your Ruling City’s Name Each Country must have an Education System in Place. Please send your Academic Focus to me so that I may view it. 5) What is your Academic Focus Each Country must have Laws in place. You must have 5 Established Laws that you will enforced and the Penalty if the Law is Broken. 6) Do you have at least 5 Laws with proper Penalties? A Visitor’s Center is a good place for a Traveler to report to if you want to keep track of those who travel to your Country. 7) Do you have a Visitor’s Center set up? Lastly, do you have your Land picked out? Continent number: PM this form to me. I will award the land to the first one who will put forth the Effort in Acquiring a Country. Setting up Your Country Part 2 Now that you have your Country, add Topical Features such as rivers, lakes, mountains, roads and cities. You do not have map out all of your streets in the city unless you want to. Figure out what kind of an Army you will need. Will there be a Royal Line? Do you have a pendent description ready for your country? This will be your official ID in this world. Here are some things about your land: Special Items that are in your country: The Magicks that run through your Country are from The Weys and Leys of the Land. The Main Leys are: The Main Weys are: Trees – up to 5 from The Guide to Trees Plants- up to 3 from The Medicinal Plants Messenger Dragons- 1 from Messengers and their uses Animals- up to 5 from the Guide of Mythical Creatures [/color][/b] [/hider] [hider=The Weys and Leys of the Land] More will be added later. [/hider] [hider=The Guide to Trees] 1) Alder- Celtic Wood: Courage, evolving spirituality, self-reliance, adventurism, charm and leadership skills 2) Ash- Celtic Wood: Intelligence, wit, communication, knowledge, curiosity 3) Birch- Celtic Wood : Rebirth, patience, organization, leadership skills, diligence, loyalty, the calming of emotions 4) Blue Stained Pines: Rare Wood: Birth, Abundance, Health, Fertility, Fortune, Love 5) Bubinga- Exotic Wood: Love, emphasizing intuition, creativity, and nurturing. 6) Canarywood- Exotic Wood: Vigor, health, rejuvenation of the mind and body, strength 7) Cocobolo- Exotic Wood : Passion, energy of the flame, ambition, adventure, even rage 8) Eastern Indian Rosewood- Exotic Wood: helps the user see into the dark, mysterious and hidden energies that can escape first glance. It is an excellent physical healer 9) Elder Flame Box- Celtic Wood: Faerie Magic, protection from evil, imagination, change 10) Eucalyptus- Exotic Wood: The strongest healing woods known, combating illness or promoting good health. 11) Gabon Ebony- Exotic Wood: Positive luck, balance of energy 12) Hawthorn- Celtic Wood : Wisdom, psychic protection, patience, creativity, confidence, charm 13) Holly- Celtic Wood : Purity, strength, logic, power transfer, protection 14) Ivy- Celtic Wood: Determination, strength, optimism, spiritual growth 15) Katalox-- Exotic Wood: The wood of balance between light and darkness 16) Leopardwood- Exotic Wood : Divination 17) Macassar Ebony-- Exotic Wood: Power to change, positive luck, balance of energy, breaks down social barriers. 18) Oak- Celtic Wood: Truth, steadfast knowledge, protection 19) Padauk- A powerful yet chaotic wood, Padauk is not at all recommended for those new to The Craft. The energy of this wood is constantly changing, randomly fluctuating. It would, however, be an amazing wood for healing magic if one could learn to harness the chaotic energy within. In the hands of the inexperienced, it would likely do more harm than good. 20) Purpleheart- Exotic Wood : divination magic. It also enhances energy dealing with creativity and knowledge. 21) Red Ceder- Exotic Wood 22) Reed- Celtic Wood: Wisdom, scholarship, fearlessness, destiny 23) Rowan- Celtic Wood: Originality, free-thinking, psychic ability, love and understanding 24) Speckled Tree of Essence: Sanctuary Wood: Gives things sentiency, rubberyness and stregnth 25) Vine- Celtic Wood: Spiritual initiation, sacred knowledge, authority 26) Wenge- Exotic Wood: It possesses a very relaxed energy, encouraging slow, even thought. It is the perfect tool for meditation, especially for those who have trouble slowing their thoughts. It is also a healing wood, useful for a variety of physical as well and emotional healing applications. Worn as a charm, this wood would create a more even mood and centered thought. It would also calm the temper and encourage learning. 27) Whitewood- Exotic Wood: This wood contains a very dark energy. Darkness is that which is mysterious and often frightening to people. It is extremely useful for many types of magic, including divination, communication with the spirit world, death, and exploring the mysteries of life. This wood is protective, allowing one to explore their dark side without getting lost within it. Overall, this wood helps one understand things that most people choose to ignore or may not even know exist. 28) Willow- Celtic Wood: Death and rebirth 29) Speckled Tree of Essence: Sanctuary Wood: Gives things sentiency, rubberyness and strength 30) Sassafras Tree- RP Medicinal- The roots will give someone the sassiness to live in spite of any problems. 31) Sploosh Willow- RP Medicinal- Elephantas Minor can eat the fruit of this tree with no problems at all. It was found out that the seeds will make you sleepy while the flesh will wake you. 32) Chinchona Tree or Quinine Tree-True Medicinal- Tonic Base Ingredient [/hider] [hider=The Medicinal Plants] Medicinal Teas- up to 3 and each plant may be used by two countries. You may make up a new tea and give it to Krystal Rosetta deForrest, Loress or her Assistant. Black Pekoe Tea: A hardy tea with a clean taste. For a sore throat or, add honey and lemon. No known effects. May be blended with other teas to make a lighter favored tea. 1) Nightshade: Dreamers Tea: Combine dried Nightshade Berries Powder with Pekoe Tea. Effects varies with the amount and freshness of the berry powder. CAUTION: This can cause DEATH if made too strong. Use for a good nights sleep. 2) Peppermint Tea: A light refreshing tea that aids breathing problems as well as coughs and other respiratory ailments. May use honey or sugar to sweeten the tea. 3) Ice Rose: Combine the Pekoe Tea with a few petals of the Ice Rose. This will bring down a fever but must be used with caution. This tea can bring the temperature down so low that an artificial/medically induced hypothermia. This tea has a flowery taste and smell of roses. 4) Forget-me-not: Combines the petals of the Forget- Me-Not flowers with Pekoe Tea. It will enhance the memory and if it is a strong brew, the person will retain a picture perfect memory for a period of time. 5) Dipsy Daizey : Tea of Forgetfullness: Add the leaves of Dipsy Daizey to the Pekoe Tea. It makes the person forgets what he/she hears and say while drinking and for a short time afterwards. Stronger brews will erase the memory for a period of time. The time depends on the strength of the brew. CAUTION: It can erase the total mind if it is used too often. Can sweeten the tea. Has flowery taste and smell. 6) Bleeding Heart Plant: Brew the petals of the Bleeding Heart Plant with the Pekoe Tea. May can be sweeten. This will boost inner metabolism and the immune system. It can be used to regain physical strength and stamina. 7) Sweet Pink Clover: Generosity Tea: Use the dried petals of Sweet Pink Clover in a cup of Pekoe Tea. If you are fortunate enough to have bees and a contained green house for Sweet Pink Clover, you may simply add a bit of Sweet Pink Clover to the tea. The generosity depends on the strength of the tea and the honey. It may be a bit too sweet for some people but orange or lemon zest will make it less sweet. The downside is that it lessens the effects. 8) Ginger: Ginger Tea: Ginger is finely ground up before adding to boiling water. Use for upset stomachs or motion sickness. Adding honey will not only sweeten it, it will further settle the stomach. The Aroma is an earthy one and is pleasant to the one with stomach distress. 9) Gingseng: Ginseng is finely ground up then dried before adding to boiling water and is used to energize a person who is very lethargic. Adding honey will sweeten it. This tea will have a ‘dirty’ smell but a good earthy taste. 10) Chamomile: Combine the Pekoe Tea with a few petals of the Chamomile Plant. This tea will calm nerves and the stomach problems. If desired, a bit of honey may be added to sweeten the taste. 11) Blood Cluster Vines-Slows the blood and might even stopped the blood if it stays in one position for too long. 12) Skunk Cabbage-A very strong stinky cabbage that is used in Smelly Bombs. [/hider] [hider=Messengers and their uses] Messenger Dragons-Each Country may have 1 Messenger Dragon. If you want to make one up, please see and Krystal Rosetta deForrest, Loress. Smallest-Pigmy Dragons A) Size of Dragon: (About the size of a pigeon)- 1) 10 ounces to 16 ounces (1 pound) 2) 10 inches to 14 inches 3) Colors: a) Misty grey b) Sky blue c) Tree green d) combination of the above 4) Soft fluffy fur B) Abilities: 1. It is the smallest and can only carry very light messages up to five ounces. 2. It can be trained to speak. 3. It can be taught to locate a talisman. C) Magical Abilities: 1) Mental Link with owner 2) Telepathy 3) Winking (able to go between space. Similar to but not like Teleporting. 4) Can use some Elemental Techniques – up to 6 maximum- must be taught by owner a. Fire Abilities able to be used 1) Make a spark 2) Small flame 3) Heat something up 4) Fire balls b. Air/Wind Magic able to be used 1) Make a small breeze 2) Gusts- short blast of wind that lasts 30-40 seconds c. Water Magic 1) Make water move without touching 2) Pull water out of air 3) Throw a small stream of water d. Earth Magic 1) Trembling- Make ground tremble 2) Shaking- Make pebbles move e. Shadow Magic 1) Become one with the Shadow-Blend with darker areas better f. Light Magic 1) Shining-Brighten darker areas Common- Xenica A) Size of Dragon: : (About the size of a duck) 1) 20 ounces to 30 ounces 2) 14 inches to 27 inches 3) Colors: a) Misty grey b) Sky blue c) Tree green d) combination of the above 4) Scaley body with a ridge of fur down it’s back B) Abilities: 1. It can only carry messages up to 16 ounces. 2. It can be trained to speak. 3. It can be taught to locate a talisman. C. Magical Abilities: 1) Mental Link with owner 2) Telepathy 3) Winking (able to go between space. Similar to but not like Teleporting. 4) Can use some Elemental Techniques – up to 9 maximum- must be taught by owner a. Fire Abilities able to be used 1) Make a spark 2) Small flame 3) Heat something up 4) Fire balls b. Air/Wind Magic able to be used 1) Make a small breeze 2) Blasts of wind – can last up to 10 minutes depending on experience and strength c. Water Magic 1) Make water move without touching 2) Pull water out of air 3) Throw a small stream of water d. Earth Magic 1) Trembling- Make ground tremble 2) Shaking- Make pebbles move e. Shadow Magic 1) Become one with the Shadow-Blend with darker areas better f. Light Magic 1) Shining-Brighten darker areas g. Mental/Mind Control Magic 1) Telekinesis- ability to move objects or bend objects h. Dark Magic 1) Night vision- able to see in the dark Package -Greyling A) Size of Dragon: (About the size of a eagle) 1) 48 ounces (3 pounds) to 64 ounces (4 pounds) 2) 30 inches to 38 inches 3) Colors: a) Misty grey b) Sky blue c) Tree green d) Combination of the above 4) Leathery body B) Abilities: 1) Can carry 1. It can only carry up to 32 ounces (2 pounds) 2. It can be trained to speak. 3. It can be taught to locate a talisman. C) Can use some Elemental Techniques – up to 12 maximum- must be taught by owner a. Fire Abilities able to be used 1) Make a spark 2) Small flame 3) Heat something up 4) Fire balls b. Air/Wind Magic able to be used 1) Make a small breeze 2) Blasts of wind – can last up to 10 minutes depending on experience and Strength 3) Speed enhancement, using wind to increase velocity of itself. c. Water Magic 1) Make water move without touching 2) Pull water out of air 3) Throw a small stream of water d. Earth Magic 1) Trembling- Make ground tremble 2) Shaking- Make pebbles move e. Shadow Magic 1) Become one with the Shadow-Blend with darker areas better 2) Muffle – creates silence within shadows and darker areas 3) Shadowflauge- Blend completely with shadows and darker areas f. Light Magic 1) Shining-Brighten darker areas g. Mental/Mind Control Magic 1) Telekinesis- ability to move objects or bend objects h. Dark Magic 1) Night vision- able to see in the dark i. Sound 1) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly 2) Metal sound- makes high pitched squeal j. Sighting 1) Able to send images to owner of what it sees. [/hider] [hider= The Guide of Mythical Creatures] [b][hider=Avian] Firebirds Made by The Creator ‘Found by’ The Creator Species: Avian Magical Affinity: Air, Fire Habitat: near heat sources such as volcanoes and deserts Food: fruits and nuts Life Span: 12 years How it bears its young: Egg How long does the young stay with the parent: Several Weeks NOTES Brilliantly-plumaged birds of iridescent fire colors, firebirds eat only fruits and nuts. Their feathers are shades of red and orange. Firebirds give off false sparks along their tail at will, but when agitated (frightened or angered) they have a tendency to set things on fire. Firebirds are shy creatures that are easily frightened and therefore very dangerous. They are intelligent and flock together. They do not spit flames, but when upset they spark and set things aflame.* A new bondbird stock was bred that is much calmer. It bonds with one person and forges a telepathic link. The bond bird stock is larger, and therefore heavier than wild firebirds. It has a proportionally larger brain as well. Bond birds communicate in simple thoughts and emotions usually, though some breeds are smarter than others. Depending on the strength of the link, a bond bird and it's bond mate can see through each other's eyes in a strange sort of double vision. This double vision will be disorienting and can cause nausea, but once you adjust and get used to it, it can prove helpful. Firebirds have long trailing tail feathers, and a delicate head and neck. Firebirds are rare. Suggested equipment Egg sling, nesting box, cage, tall perch, ladders, bells, mirrors, rings, bird skates, boxes to put toys in (a hide and seek game) leash, cage cover, sandpaper perch, bird piano (will give out treats and can be set in a variety of ways), food dishes. Bling and shiney things are great gifts! Egg No one had ever seen a firebird egg until the first pair of firebirds were befriended and bonded. This pair is where the bond bird stock originally came from. Before, if one was very very lucky, one might find a piece of shell. The egg is an iridescent red flecked with gold. The inside is an iridescent cream color and resembles the outside of a pearl. The egg is about the size of a fist. Youngling As hatchlings their colors are of ash and embers. Little birds are ravenous and must be kept warm. When they are hungry they must be fed a sort of smoothy made of various nuts, and fruits. A few supplements of calcium may be needed. Birds will molt and new feathers will come in place. One must be careful with the feathers, unless a feather is imped in, a damaged feather may inhibit a bird's ability to fly. One must be careful of blood feathers which are the newly growing feather. The hollow center of the feather becomes a vein and is filled with blood as it's growing. If a blood feather is broken, the bird might bleed out and die. Adult A perch and a tray to catch droppings will be needed, even if a window is left opened to let the bird come and go freely. It is advised that, a small tray of grit be provided to help the bird with digestion. As adults, firebirds become much more dangerous.* [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/firebird%20b_zpsykhibhzm.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/firebird%20b_zpsykhibhzm.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/firebird%20a_zpsea1kp9m3.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/firebird%20a_zpsea1kp9m3.gif[/IMG][/URL] Lyre Made by The Creator ‘Found by’ The Creator Species: Singing Birds Magical Affinity: Air, Earth, Enchanting Habitat: trees in the wild usually in gardens or meadows or cages if a pet Food: seeds and fruit or smoothies made from bugs, fruit and seeds Life Span: 25 years or more How it bears its young: Egg How long does the young stay with the parent: 3 weeks in wild or hatched in a home as a pet NOTES Lyre is the largest of the singing birds, growing up to 30- 35 inches long with 2 to 5 extra-long feathers which have pale eye markings on them. These birds can and often do figure out how to get out of their cages due to mostly boredom. They will learn how to sparkle which will light up a room and spark out which is how they disappear into thin air. No known way to stop them but each one will be tagged with a communication gem tag for retrieval. They may be left alone. The interesting things about these birds are that their songs have power. Their sparkle and sparking out is a noteworthy ability, and makes them useful as messenger birds, but these magic birds have another trick up their sleeves. Lyre's songs are captivating and enchanting like a charm. Lyre's song can effect emotions of those who are around it. Suggested equipment Egg sling, nesting box, cage, tall perch, ladders, bells, mirrors, rings, bird skates, boxes to put toys in (a hide and seek game) leash, cage cover, sandpaper perch, bird piano (will give out treats and can be set in a variety of ways), food dishes. Bling and shiney things are great gifts! Egg Lyre eggs are brown and black speckled eggs. Lyre eggs take four weeks to hatch. Never forget to keep them warm and turn them from time to time. Hatchlings Lyre hatchlings are brown and black colored. They have a strong curiosity in them which requires the owner to have plenty of toys to rotate in and out of its cage. As they grow they will need more room to stretch and exercise their wings. Adult Lyres are high flying birds with a beautiful voice that can enchant anyone around. The wings are wide and there are 5 to 7 long tail feathers that extend beyond the rest. These tail feathers are what attract the opposite gender in the mating ritual. Once the lyre is mated it stays mated for life. If one of the pair does die first, the other one will mourn its loss with a melancholy song. Most do not remate again but live alone for the rest of its life. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Lyre%20Bird%20b_zpsa888fboj.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Lyre%20Bird%20b_zpsa888fboj.gif[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/lyre%20bird%20a_zpsdkbgowd7.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/lyre%20bird%20a_zpsdkbgowd7.jpg[/IMG][/URL] Phoenix -Not for Students Made by The Creator ‘Found by’ The Creator Species: Singing Bird Magical Affinity: Air, Fire, Healing Habitat: Rain Forest Caves Food: Nuts, Fruits, Insects and Berries Life Span: Unknown How it bears its young: Egg How long does the young stay with the parent: 4 weeks in the wild Suggested equipment Egg sling, nesting box, cage, tall perch, ladders, bells, mirrors, rings, bird skates, boxes to put toys in (a hide and seek game) leash, cage cover, sandpaper perch, bird piano (will give out treats and can be set in a variety of ways), food dishes. Bling and shiney things are great gifts! NOTES The Phoenix is an extraordinary bird. When it mates, it for life of the pair and often times both will die about the same time. A legend says that when a Phoenix dies, it will self-combust then in the ashes is a new egg. No one has lived to actually see this happening yet but there is the first time for everything. Egg The egg is a bland tan color and very smooth. Hatchling Hatchling will be tan in color with black talons and orange beak. The hatchling will be curious and not want to leave your side. A sling is a perfect substitute nest when you are busy. Be sure to have a variety of toys with you. It would be best to have the toys attached to the sling so that when it is dropped, the toy can be easily retrieved. Have a large cage filled with a variety of activities for the hatchling to entertain itself when left alone. At this later stage, the hatchling will begin to be more independent and will also learn to ‘wink’, Adults The adult is brilliantly colored with shades of warm tones (oranges, reds and yellows) as a female or shades of cool tones (blues, greens and violets) as a male. Phoenix is a companion pet which means that it will want to be where you are most of the times. Phoenix will require a lot of attention and praise for learning new things. Be sure to get a lot of toys and a variety of toys so it won't get too bored. Even adults love to learn new things! [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/phoenix%20b_zpsdgw9wb5c.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/phoenix%20b_zpsdgw9wb5c.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/c1efeb8b44291d5a0028f90427241de6_zps6i1p9yx8.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/c1efeb8b44291d5a0028f90427241de6_zps6i1p9yx8.gif[/IMG][/URL] Raicho Made by Kangutso ‘Found by’ Kangutso on creative freedom rpg Species: Avian Magical Affinity: Rain, Lightening, Thunder Habitat: Rain Forest Food: Bugs and Fruit Life Span: 10 years How it bears its young: Egg How long does the young stay with the parent: For a few weeks in the wild or hatched as a pet Suggested equipment Egg sling, nesting box, cage, tall perch, ladders, bells, mirrors, rings, bird skates, boxes to put toys in (a hide and seek game) leash, cage cover, sandpaper perch, bird piano (will give out treats and can be set in a variety of ways), food dishes. Bling and shiney things are great gifts! NOTES Egg: Grey egg that gives off static electricity Hatchling: Hatchling is grey with silver eyes. It can give off tiny jolts of static electricity. Adult Raicho plumage is a cobalt blue with silver flecks when grown. The wings flap in such a way that the sound of them is like thunder. As it gets older Raicho can actually create static electricity which can make a rain cloud. Once the rain cloud is full of water from the flapping of the wings, it will begin to rain. The nickname of this bird is Rain Bird. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Raicho_zpseywlriq5.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Raicho_zpseywlriq5.gif[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Raicho%20a_zpsta9u4f6e.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Raicho%20a_zpsta9u4f6e.jpg[/IMG][/URL] Rainbow Parrot Made by The Creator ‘Found by’ The Creator Species: singing bird Magical Affinity: Air, Earth, Illumination, Mimicry, Ventriloquist Habitat: cliffs in the wild, cages as a pet Food: fruit and seeds Life Span: 25 years or more How it bears its young: Egg How long does the young stay with the parent: 3 weeks in the wild or hatched in a home as a pet Suggested equipment Egg sling, nesting box, cage, tall perch, ladders, bells, mirrors, rings, bird skates, boxes to put toys in (a hide and seek game) leash, cage cover, sandpaper perch, bird piano (will give out treats and can be set in a variety of ways), food dishes. Bling and shiney things are great gifts! These birds love to do tricks. NOTES These birds can and often do figure out how to get out of their cages due to mostly boredom. They will learn how to sparkle which will light up a room and spark out which is how they disappear into thin air. No known way to stop them but each one will be tagged with a communication gem tag for retrieval. They may be left alone. Parrots are about 17" long. The interesting things about these birds are that their songs have power. Their sparkle and sparking out is a noteworthy ability, and makes them useful as messenger birds, but these magic birds have another trick up their sleeves. Parrot songs affect chosen targets such as enemies with effects like slow or weakened spells. Egg Parrot eggs are white speckled with brown or black. Parrot eggs take three weeks to hatch. Never forget to keep them warm and turn them from time to time. Hatchlings Parrot hatchlings tend to a dull gray color and slowly the feathers come in with brilliant colors of the rainbow and then some. At this stage, they need to be kept busy with a large cage and plenty of things to play with including bird skates and ladders. Toys may be put in boxes for further a game of hide and seek. Adults They have a strong beak and can easily take a piece out of your hand if they wish to. They live around cliffs in the wild, but a cubbyhole on your wall will do just as well. They will continue using the cage and the toys when they are bored or just to show off. These birds are fliers. Parrots eat seeds and fruits. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/rainbow%20parrot%20b_zpsl78cdyyl.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/rainbow%20parrot%20b_zpsl78cdyyl.gif[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/rainbow%20parrot%20a_zps5jacximl.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/rainbow%20parrot%20a_zps5jacximl.jpg[/IMG][/URL] Shadow Crow Made by xXSINXx Species: Avian Magical Affinity: Darkness Habitat: Dark trees, caves, and abandoned buildings. Food: Mice, Fruit, Nightshade, and herbal citrus water. Life Span: 15 Years How it bears its young: Egg How long does the young stay with the parent: 10 weeks NOTES: One of the most if not the most intelligent birds in its class, the Shadow Crow are a mysterious species that have been known to "Spy" on prey or so the legend goes. As a hatchling, the crow gains sight. During the growing into a young aviator, the crow studies the darkness surrounding it. Since sight was the first sense the inherited, it's best for the Shadow Crow to be raised in the dark, for the lights can easily harm their eyes. As the crow begins to get stronger, the mother feeds it fruits, mice, and nightshade. The nightshade is what gives these crows the ability to form into a mist-like shadow of their former self. As the Shadow Crow comes into adulthood, its mind has become the strongest thing in its entire body. The crow then realizes that its brethren are experiencing the same issue, Freedom. As the cycle goes, the Shadow Crow kill their parent using their power against her. The Crow then go their separate ways, most of them finding their own homes, but the more talented few choose to "Imprint" themselves on humans they deem worthy. If taken in by a human, the crow becomes loyal and learns to respond to names, sounds and if you’re talented sign language. Shadow Crow (The Shadow Crow has the ability to become somewhat invisible, during this state the bird has to either wait for an opening to attack or just simply watch their prey, because its attack has to be enough to kill or wound their target so that they can eat or fly away and let the power cool down. While in shadow form if the bird attacks, it becomes visible and its cool down rate takes 5-10 minutes to complete) Suggested equipment: Egg sling, nesting box, Shadow Tree, bells, mirrors, rings, food dishes, bling, ID leg ring A pouch containing nightshade, citrus fruit leaves, 3 dark energy gems (Shermie), A Reanimate dead spell page (From the Necronomicon) [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/shadow%20crow%20b_zpsubw5uq28.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/shadow%20crow%20b_zpsubw5uq28.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/shadow%20crow%20a_zps5jxz0akq.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/shadow%20crow%20a_zps5jxz0akq.gif[/IMG][/URL] Tweeter Made by The Creator ‘Found by’ The Creator Species: Singing Birds Magical Affinity: Air, Earth, Illumination, Amplify, Magic Imitator Habitat: gardens or in cages as pets Food: small seeds and bits of fruit Life Span: around 5 years How it bears its young: Egg How long does the young stay with the parent: 3 weeks in the wild or hatched in a home as a pet Suggested equipment Egg sling, nesting box, cage, tall perch, ladders, bells, mirrors, rings, bird skates, boxes to put toys in (a hide and seek game) leash, cage cover, sandpaper perch, bird piano (will give out treats and can be set in a variety of ways), food dishes. Bling and shiney things are great gifts! NOTES Tweeters are the smallest of the singing birds. These birds can and often do figure out how to get out of their cages due to mostly boredom. They will learn how to sparkle which will light up a room and spark out which is how they disappear into thin air. No known way to stop them but each one will be tagged with a communication gem tag for retrieval. They may be left alone. The interesting things about these birds are that their songs have power. Their sparkle and sparking out is a noteworthy ability, and makes them useful as messenger birds, but these magic birds have another trick up their sleeves. Tweeter songs amplify abilities of those it chooses. Like speed or strength of spells, etc. Since they are ‘flock birds’, they are sold as pairs. Eggs Tiny eggs about the size of a dime. The coloring is a pale green and smooth. Hatchlings Tweeter hatchlings are a beige color. They are about ½ an inch tall, ½ ounce and constantly hopping about. They love to sing to each other. They are very sociable and tend to grow best in small groups of 4 or 6 pairs. Adults Tweeters are little yellow birds-males are 1 inch and females are ¾ of an inch and no larger than an inch in height- with a white ring around their eyes and black cheeks. Their breast feathers may be speckled with black and as they age their feathers darken. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/1_zpsiprp9ptw.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/1_zpsiprp9ptw.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/tweeter_zpsibhfs9kb.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/tweeter_zpsibhfs9kb.jpg[/IMG][/URL] Twilight Eclipse Thunderbird Made by Kuroku on RPG ‘Found by’ Kuroku on RPG Species: Bird of prey Magical Affinity: Electrical Habitat: Jungle/Forest covered mountainous terrain Food: Young: Small animals, seeds, and fruit. Adult: Large animals, electrical equipment, Seeds, Fruit, Branches. Life Span: 50 years How it bears its young: Egg How long does the young stay with the parent: Until it gains the ability to fly. Notes: They are known for their feathers that tend to frequently change between White, Gray, and black depending on situations or time of day. The change of feather color tends to happen most during twilight. Most remain the color black though. They produce Blue electricity from their bodies used to stun or paralyze prey. Egg sling, nesting box, cage, tall perch, ladders, bells, mirrors, rings, bird skates, boxes to put toys in (a hide and seek game) leash, cage cover, sandpaper perch, bird piano (will give out treats and can be set in a variety of ways), food dishes. Bling and shiney things are great gifts! Egg The egg is an iridescent blue on the outside and pearl grey on the inside. Keep the egg turned frequently. Hatchling The hatchlings are ivory colored. At this stage, they need to be kept busy with a large cage and plenty of things to play with including bird skates and ladders. Toys may be put in boxes for further a game of hide and seek. Adults As the hatchling grows, the feathers darken to black. However the feathers tend to change to gray or white. Twilight Eclipse Thunderbird are dangerous at this time because by now they can use their electricity to stun or paralyze their prey and possibly their owners. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Twilight%20Eclipse%20Thunderbird%20a_zpsvsdu9s7w.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Twilight%20Eclipse%20Thunderbird%20a_zpsvsdu9s7w.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Twilight%20Eclipse%20Thunderbird%20b_zpsexv8xijb.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Avain/Twilight%20Eclipse%20Thunderbird%20b_zpsexv8xijb.gif[/IMG][/URL] [/hider] [hider=Canine] Arcane Wolf Made by The Creator ‘Found by’ The Creator Species: Arcane Hound Magical Affinity: Shadowing, Teleport, Telekinesis, Emphatic, Telepathic Habitat: Food: Meat Life Span: 20 years How it bears its young: live birth of 2-4 pups How long does the young stay with the parent: 12-15 weeks or they stay with the pack until it joins another pack. NOTES Arcane hounds are loyal to their bondmate, able to communicate telepathically and emphatically as well. They range in colors of dark blues or purples to all black. You will never see a bright colored Arcane Wolf. They can be trained to be friendly towards others but can be very head strong and determined to resist training. These canines are the most adaptable of the canines, They are incredibly fast, strong and have sharp teeth, they are known for their fierce loyalty, if their bondmate is endanger then it won't stop until it has gotten rid of the threat. Puppies Pups are born blind and deaf for their first week of their life. With their long dense fur, they soon become the roly poly furballs by the time they are a month old. They have sharp teeth and strong bones from birth. Arcane Wolf pups will accept freshly killed meals and can eat tiny live creatures by the time it is a month old. By the time it is 2 months old, they can catch small rodents for themselves. These pups are very sociable and love to hide then pounce on each other. Suggested equipment Plenty of chew toys, animal shaped toys, balls, Frisbees. You will need to have a leash, collar, food dishes, bed, brush, comb and hair cutting shears. An instrument must be learned in order to control the Arcane Wolf. Adults Even though Arcane wolves are a pack animal, they do well as a companion pet. The smaller size makes them seem cuter than they actually are because they are overly protective of the one they have bonded with. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Wolf-Coloring-Pages-Online_zpsveavirtu.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Wolf-Coloring-Pages-Online_zpsveavirtu.gif[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/biyoX9RAT_zpsiyzixqk3.jpeg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/biyoX9RAT_zpsiyzixqk3.jpeg[/IMG][/URL] Arkie- Not Sold Anywhere! Made by The Creator ‘Found by’ Zane Species: Arcane Hound Magical Affinity: All types of magic! Habitat: Anywhere that Magic is stored or wasted. Food: Unused Magic Life Span: it depends as to how much magic the creature can get. How it bears its young: It doesn’t bear young! It is created by magic waste or misuse. How long does the young stay with the parent: It does not have a parent. NOTES Magic must be used or it will go rogue. The rogue magic will make a form of some sort of an animal usually a dog and the size varies due to the amount of magic left sitting around. It is the ‘rat’ of the magical society. To get rid of the Arkie, a Weaver must be called in to unweave the rogue magical properties then the rogue magical properties must be properly bottled. The bottled rogue magical properties must then be taken to a containment center. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/145238415033510_zpsopufmovl.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/145238415033510_zpsopufmovl.jpg[/IMG][/URL] Cerberus Made by The Creator ‘Found by’ The Creator Species: Deamon Hound Magical Affinity: Earth, Fire Habitat: They guard the gates of Hades and other fiery places. Food: Meat, Sulfur, Charcoal Life Span: 25 years How it bears its young: live birth in a litter of 1-3 pups How long does the young stay with the parent: 8-10 weeks Suggested equipment Plenty of chew toys, fire resistant balls, Frisbees. You will need to have a leash, collar, food dishes, bed. One must beware of flames and gas so you might want a gas mask. Will need to have charcoal on a rare occasion. Burn muzzle, collar, leash, brush. An instrument must be learned in order to control the Cerberus. NOTES They are a one person animal and is very loyal to its master. Difficult to handle and must be left in the kennel when not with its owner. Cerberus is the guard dog of the gate to Hade's domain. Some say Cerberus is a hellhound. How exactly a litter of Cerebus pups came to be is uncertain. The Cerberus pets are three-headed snarling little beasties. They are also smaller than expected. Whatever the case is, Cerberus looks and behaves like the guard dog in mythology. Cerberus is much more surly and bloodthirsty than a Hellhound. Full grown Cerberus will only eat live meals and fresh kills. They are predators and only will follow one person. Training is extremely important if one wants friend's intact. Brute force may be needed to enforce commands if the Cerberus is not properly trained. Pup Puppies are born blind and deaf. During this 4 week period, the puppies learn how to find their way about using their keen hearing, sensitive touch and superior smell. They are fragile at this time and need a lot of milk to strengthen the bones. Once their eyes and ears are open, there is no stopping them from their playful antics. Their hides are thick which is necessary because their razor sharp teeth can rip a chunk out of your arm. The mother is a strict disciplinarian and keeps the pups in check. As the puppies grow into their huge paws, they will tend to be clumsy and uncoordinated which will endear them to your heart. It is imperative that they be trained to heed commands from their master absolutely. Once they get older, Cerberus become considerably less friendly to everyone around. As they grow, the cute growling and play bites can become much less adorable. One should always be wary of their jaws, but never forget their claws or fire breath. Adult Bloodthirst is strong in these creatures. If cerebrums are trained to not kill friends, make sure friends never show weakness or appear injured in its presence. Its keen nose will smell blood or sickness. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/cerberus%20b_zps0kbuejln.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/cerberus%20b_zps0kbuejln.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/cerberus%20a_zpsepx3qxye.png.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/cerberus%20a_zpsepx3qxye.png[/IMG][/URL] Frost Wolf Made by The Wolf ‘Found by’ The Wolf Species: Arcane Hound Magical Affinity: Cold, Water, Freeze, Ice Habitat: Snowy and icy regions Food: Meat Life Span: 12-15 years How it bears its young: live birth of 4-6 pups How long does the young stay with the parent: 12-15 weeks or they stay with the pack until it joins another pack. NOTES Pup Pups are born blind and deaf for their first week of their life. They soon become the roly poly snowballs by the time they are a month old. They have sharp teeth and strong bones from birth. Frost Wolf pups will accept freshly killed meals and can eat tiny live creatures by the time it is a month old. By the time it is 2 months old, they can catch small rodents for themselves. If the pup is to be kept as a pet, now is the time to take them from the pack but be aware of the pack members! They will protect the pups from intruders. Suggested equipment Plenty of chew toys, animal shaped toys, balls, Frisbees. You will need to have a leash, collar, food dishes, bed, brush. An instrument must be learned in order to control the Frost Wolf. You will need to learn an instrument such as a flute or whistle for controlling your puppy. Adult They grow to the size of German Shepard. Blood thirst is strong in these creatures. If is trained not to kill friends, make sure friends never show weakness or appear injured in its presence. Its keen nose will smell blood or sickness. They are also pack animals and prefer to be with several other Frost Wolves. They can and will freeze another creature if there is a need to so for the safety of the pack. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Wolf-Coloring-Pages-Online_zpsrh6pvtof.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Wolf-Coloring-Pages-Online_zpsrh6pvtof.gif[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Frost%20Wolf%20a_zpstm4itfed.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Frost%20Wolf%20a_zpstm4itfed.jpg[/IMG][/URL] Hellhound Made by The Creator ‘Found by’ The Creator Species: Deamon Hound Magical Affinity: Fire Habitat: Volcanoes, Deserts, graveyards Food: Meat, charcoal, sulfur Life Span: 15 years How it bears its young: live birth in litters of 6-9 pups How long does the young stay with the parent: 8-10 weeks NOTES An instrument must be learned in order to control the hellhound. One must beware of gas and flames. Will need to have charcoal on a rare occasion. Will need chew toys, burn muzzle, collar, leash, brush. They are a one person animal and is very loyal to its master. Difficult to handle and must be left in the kennel when not with its owner. Cerberus may guard the gates of the underworld, but hellhounds guard the graves. Hellhounds patrol graveyards and burial grounds. They are said to hunt lost souls and unwary travelers near graves after dark. Puppies Puppies are born blind and deaf. During this 4 week period, the puppies learn how to find their way about using their keen hearing, sensitive touch and superior smell. They are fragile at this time and need a lot of milk to strengthen the bones. Once their eyes and ears are open, there is no stopping them from their playful antics. Their hides are thick which is necessary because their razor sharp teeth can rip a chunk out of your arm. The mother is a strict disciplinarian and keeps the pups in check. As the puppies grow into their huge paws, they will tend to be clumsy and uncoordinated which will endear them to your heart. It is imperative that they be trained to heed commands from their master absolutely. Once they get older, hellhounds become considerably less friendly to everyone around. At their larger size the cute growling and play bites can become much less adorable. One should always be wary of their jaws, but never forget their claws or fire breath. Suggested equipment Plenty of chew toys, fire resistant balls, Frisbees. You will need to have a leash, collar, food dishes, bed. One must beware of flames and gas so you might want a gas mask. Will need to have charcoal on a rare occasion. Burn muzzle, collar, leash, brush. An instrument must be learned in order to control the hellhound. Adults Hellhounds are large black dogs with red eyes that glow in deep nights. They are unnaturally strong. They are said to breathe fire and their burps/belches may reek of sulfur. The flames are yellow to blue in color and the smell will be of sulfur. They grow to the size of Great Danes and weigh as much. These are large dogs with equally large teeth. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Hellhound%20b_zpsgk4mlbps.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Hellhound%20b_zpsgk4mlbps.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Hellhound%20a_zpsvzv5ivuz.png.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/Hellhound%20a_zpsvzv5ivuz.png[/IMG][/URL] Miniature Dessert Fox Created by Magnato Species: Canine Magical Affinity: Heat and Hearing Habitat: Sandy Areas Food: Omnivore Life Span: 10 to 12 years How it bears its young: live birth- 1 to 3 kits How long does the young stay with the parent: About 15 weeks Suggested equipment: Plenty of chew toys, animal shaped toys, balls, Frisbees. You will need to have a leash, collar, food dishes, bed, brush, comb and hair cutting shears. It will need a place to dig into so a deep sand pit with a den attached to it would be ideal. Notes: They are very small and will only weigh 2-3 pounds as an adult. Many will carry them around in a special pet carrier which looks like a large purse. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/0_zpsmw1blnma.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Canine/0_zpsmw1blnma.jpg[/IMG][/URL] [/hider] [hider=Feline] Firecat Made by The Creator ‘Found by’ The Creator Species: housecat Magical Affinity: Fire, Teleport, Telepathy, Jump Habitat: houses Food: small rodents, fish, some grasses Life Span: 10-12 years How it bears its young: live birth of 2-4 kittens How long does the young stay with the parent: 6-8 weeks NOTES Firecats have cream colored fur and have the same markings as Siamese cats except that rather than brown their markings are a brick red. They have a triangular head and blue eyes. Firecats are fast and lithe. Their sense of balance is superb. They are flexible and agile creatures. They take three years to grow into adulthood, but they have the same lifespan as a man and are sentient as well as intelligent. Don't expect them to obey orders, don't even try to give them orders, cats will do what they want. Regard them as an equal and a partner, and you'll probably do alright.* Firecats are a bit strange in their abilities. They are capable of mental magic such as telepathy and have a skill called jump.*The skill called jump is one of the stranger skills. It is essentially the ability to teleport. The cats can jump themselves around pretty easily, but it wears them down. The more they have to carry with them, the faster they're exhausted. Jumping a human around is extremely taxing and the cat will need plenty of food, water, rest and other care after jumping a human around. The further the distance of the jump, the more energy it takes. The more tired the cat is, the more likely something will go wrong. Firecats do not bond themselves to *person like a bondbird or imprint like a fire lizard. They do, however attach themselves to a person. They can talk to anyone with their telepathy, but they choose who they help. They will be loyal to whoever deserves their loyalty. They are more of a partner than a pet. Firecats have close ties to their families and no one can stop them from jumping to their families. Fire cats teach the kittens and all have their own names given to them by their parents. They can be traced with a special communication gem but the cat will need to wear it and being a cat gives it the advantage for it can take the collar off if it should want to do so. It is best to encourage a close relationship with the kitten from the beginning. Kitten When first born, Firecat kittens are not blind. Once cleaned up, they can see and hear clearly. However they cannot be taken from their mother until they are weaned in about two months. Young kittens must be treated like superior toddlers. They instinctively recognize danger. However, one must be careful with thoughts as much as words around firecat kittens. They hear thoughts as well as they hear regular voices. Kittens are mischievous and curious. When they learn jump, beware. It is a skill instinctive to them as swimming is to a fish. They'll likely get themselves or their caretaker into a lot of trouble. Firecat Yearling kittens will not be able to jump a human around many times or very far. *Their second year it may be possible to jump a human a few times a week, provided they get superb care and the need is great. Suggested equipment Needs special collar, cat post, toys, litter pan, brush, comb, leash, food, bed, cat tree, litter pan Adult It's body from tip of nose to base of tail is about three feet long when full grown. The length of the tail matches the length of their body. At this size their claws and teeth are quite large. Trees outside will do as well as scratching posts. By adulthood they've learned sensibility and become practical and vain creatures. They are formidable in fights. They are predators, never forget that. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/Firecat%20b_zpsw5w8fuco.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/Firecat%20b_zpsw5w8fuco.gif[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/Cat-Coloring-Pages-23_zpsit2xabyk.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/Cat-Coloring-Pages-23_zpsit2xabyk.gif[/IMG][/URL] Golden Lion Made by an RP friend ‘Found by’ an RP friend Species: Big Cats Magical Affinity: Amplify plus the ability of ‘Borrowing of Companion’ Habitat: Jungle Food: Meat Life Span: 30 years maximum How it bears its young: Live birth How long does the young stay with the parent: in the wild- 1 year: as pets- 3 months. NOTES Growing up to 300-500 kg, and a length of 8-10 ft maximum. Gold Lions are called so because of their coat, their mane, and even their eyes. A species' entire body is coated in a way that it would seem gold and it has a special characteristic where in it has the same shine as gold which sometimes confuses people; this is how a lion in the wild would feed. Animals drawn towards the gold shine were curious enough to come closer as the lion would stay still, then when prey is within striking distance, then it would strike. Aside from that, these lions have a very powerful roar, a known characteristic even in earth lions, but this is not the only thing that makes this special creature very special. Once bonded with a master, these lions are able to take in magic from their master as long as it is channeled towards them and use it in a way to benefit itself in whatever current situation it is in. Very loyal, brave, and proud animals, they often seek for masters who have the same quality as themselves as the masters they have usually shape the adults they become. Kittens Kittens are blind and deaf at birth and their sight as well as their hearing come around 2 weeks old. They are very active, inquisitive and generally feisty. They are a pride type and like to have other cats about. Suggested equipment Needs special collar, cat post, toys, litter pan, brush, comb, leash, food, bed, cat tree, litter pan Adults Once bonded with a master, these lions are able to take in magic from their master as long as it is channeled towards them and use it in a way to benefit itself in whatever current situation it is in. They are very protective of their master and would protect the master with it’s life. They do play with balls and climb as adults. They can learn tricks if the owner would take the time to teach them. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/male-african-lion-coloring-page_zpstmnw3rlw.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/male-african-lion-coloring-page_zpstmnw3rlw.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/Golden%20Lion%20s_zpsjeqqwahd.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/Golden%20Lion%20s_zpsjeqqwahd.gif[/IMG][/URL] Name of your Creature: Minochay Your name to remember you by: Ninkitty Animal Type: Feline Species: Minochay Magical Affinity: air, lightning, water, telepathy Habitat: Rainforest Food: most types of fish and some grass. Has also been known to eat fruits and berries. How it bears its young: live birth with a liter of 2-5 How long does the young stay with the parent: 6-8 weeks NOTES: They usually have coats with a color ranging from dark brown to light brown with blue or yellow eyes. Fully grown they are the size of a house cat. Unlike most felines, the Minochay enjoys swimming and are often found swimming in a body of water when looking for food. Minochay don't usually bond with anything, but they can become attached to a person. They tend to see whoever they attach themselves to as more a friend than anything else. Young Minochay are born able to see and hear things even though they need to stay with their mother for a couple of months. Adult: Suggested equipment: Needs special collar, cat post, toys, litter pan, brush, comb, leash, food, bed, cat tree, litter pan [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/0_zpsam0p3bac.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/0_zpsam0p3bac.gif[/IMG][/URL] Shadowcat Made by The Creator ‘Found by’ The Creator Species: house cat Magical Affinity: Shadowing, Teleport, Telepathy, Jump Habitat: houses Food: small rodents, some grasses, fish Life Span: 5-7 years How it bears its young: live birth litter of 2-4 How long does the young stay with the parent: about 6-8 weeks Suggested equipment Needs special collar, cat post, toys, litter pan, brush, comb, leash, food, bed, cat tree, litter pan NOTES If you notice, shadows are rarely pure black, and so are Shadow Cats. Their furs are usually in patterns of grays, browns, and blacks. Shadow Cats are carnivorous creatures in the habit of stalking small prey. Shadow cats are about the size of your average house cat. As their legs are shorter, they have less speed than firecats. They are; however, easily overlooked.* Shadow cats are capable of disappearing into shadows. They see at night just as well as they see in day. Their ability is different from jumping in that it is more stable and requires shadows. They are less combat oriented and naturally blend into shadows except for their brilliant emerald eyes. They can jump from shadow to shadow in a firecat manner. Their shadow jump ability is less exhausting than a fire cats jump.* Shadow cats are not sentient in the way that firecats are. They are cunning and sneaky, but not as intelligent. They are like bondbirds in the way they relate to their owner or bondmate. They share an empathic and telepathic link with their bondmate. With their larger brains they are also better at communicating with their bond mate than a bondbird is. Kitten They come into the world with sight and hearing, but must be weaned before they could be made into pets. They are the size of, and grow at the same speed as, a normal cat. They must be well fed and well cared for to grow. They need to be groomed and trained and kept out of trouble. It is up to their bondmate and others to raise them and teach them until adulthood. A healthy young shadow cat is always curious. They can often be found spying by their bondmate when they let thoughts slip down the link. Adult It's body from tip of nose to base of tail is about three feet long when full grown. The length of the tail matches the length of their body. At this size their claws and teeth are quite large. Trees outside will do as well as scratching posts. By adulthood they've learned sensibility and become practical and vain creatures. They are formidable in fights. They are predators, never forget that. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/shadow%20cat%20b_zpslazogzai.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/shadow%20cat%20b_zpslazogzai.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/shadow%20cat%20a_zpsl6a6mx2b.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Feline/shadow%20cat%20a_zpsl6a6mx2b.jpg[/IMG][/URL] [/hider] [hider=Land Animals] Elephantas Minor Made by The Creator ‘Found by’ The Creator Species: Elephantidae Magical Affinity: Mirage, Telepathic, Illumination, Healing Habitat: large cage with controlled weather conditions, or in deserts near water Food: water, leaves, minerals, salts, cactus Life Span: 100 years How it bears its young: egg How long does the young stay with the parent: it doesn't, eggs are laid then left under the sand by mother NOTES This riding creature is small but very strong. It reaches the height of 3 feet at the shoulders and weighs about 30.0 pounds. The tusks grow up to one foot before it falls off every year. The tusks are made of ivory and specks of various minerals. Egg This cream colored egg is buried in the sand for several weeks. As the pale colored baby grows, the eggs stretch until it is about 9 inches at the shoulders. The tusks are about ½ inch long and are pure ivory. These tusks are highly prized because of the purity of the ivory. The tusks also purify anything it touches. The Elephantas Minor babies tend to hide in the sand, coming out at night and near cactus where it gets its water and food. Adult As the Elphantas Minor grows, the hide becomes leathery and takes on the colors of the minerals that it eats. The minerals help Elephantas Minor with its magic by intensifying the light. Even though they are timid and docile creatures, they can do a lot damage if becomes they are angered. [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Land%20Creatures/how_to_draw_easy_baby_animals_zpsjwojpxzv.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Land%20Creatures/how_to_draw_easy_baby_animals_zpsjwojpxzv.jpg[/IMG][/URL] [/hider] [hider=Reptilian] Ancient Ones Made by The Creator ‘Found by’ The Creator Species: Reptilian Magical Affinity: Varies with each family Habitat: Varies with each family Food: Varies with each family Life Span: over 500 years How it bears its young: egg How long does the young stay with the parent: Independent from birth NOTES These dragons are the ones to be chosen if the student wants to learn how to ride at the end of Levels. A special riding course will be offered if there is any who wants to have an Ancient One. All Ancient Water Dragons have serpentine bodies but it varies from dragon to dragon if it has no legs, two front legs or four legs. If it has legs, they tend to be short in length. These dragons start out very small and take a long time to grow large enough to ride. When they are born, they are as big as 4 inches and can be kept in an aquarium. They will grow to be 50 feet long when fully grown. Earth Habitat: Mountain tops and in caves Food: Various creatures that wonder into the caves or on the mountain tops. A particular favorite is mountain goat. As The Ruler of the Mountains and Caves, these awesome creatures must command respect for they control the Earth’s crust and ground. They can create tremors and devastating earthquakes when angered. Dragons are also a symbol of power, strength, and good luck for people who are worthy of having one. Suggested equipment Rocks, obstacle course, dirt pile, nesting box, shiney things, bling Fire Habitat: Volcanoes Food: Various creatures that happen to be close to the eruption area. Ancient Fire Dragons are not picky eaters. As The Ruler of the Volcanoes, Ancient Fire Dragons tend to be the most temperamental of the Ancient Ones. They can burrow down into the core of the Earth without any harm. Dragons are also a symbol of power, strength, and good luck for people who are worthy of having one. Suggested equipment Rocks, obstacle course, heated sand box, nesting box, shiney things, bling Air/Wind Habitat: Mountain tops and other high places Food: Mostly birds but will eat leaves and fruits of trees. As The Ruler of the Sky, Ancient Sky Dragons are symbols of celestial (sky) mobility because they are superb flyers. Their main power is over the Winds and Sound. Dragons are also a symbol of power, strength, and good luck for people who are worthy of having one. Suggested equipment Balloons, obstacle course, floating rings, nesting box, shiney things, bling Water Habitat: Water and in watery caves Food: Mostly fish and amphibians but will eat a water bird if it can get hold of one. As the Ruler of weather and water, these dragons symbolize potent and auspicious powers, particularly control over water, rainfall, hurricane, and floods. The dragon is also a symbol of power, strength, and good luck for people who are worthy of having one. Suggested equipment Rocks, shells, floating rings, obstacle course, aquarium, nesting box, shiney things, bling [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/random_asian_dragon_by_electrofang-d5wq65k_zpsydvearvu.png.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/random_asian_dragon_by_electrofang-d5wq65k_zpsydvearvu.png[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/chinese_dragon_by_electrofang-d5zs58b_zpsine5ds98.png.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/chinese_dragon_by_electrofang-d5zs58b_zpsine5ds98.png[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/Chinese-Dragon-Green-17-large_zpsld9pzofe.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/Chinese-Dragon-Green-17-large_zpsld9pzofe.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/aTeoRR7T4_zpsrapu21tp.jpeg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/aTeoRR7T4_zpsrapu21tp.jpeg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/chinese_dragon_sculpture_03_hd_pictures_170894_zpssoeb9obd.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Ancient%20Ones/chinese_dragon_sculpture_03_hd_pictures_170894_zpssoeb9obd.jpg[/IMG][/URL] Lesser Dragons/Personal Dragons (Not a Riding Dragon- Pets Only!) Made by The Creator ‘Found by’ The Creator Species: Reptilian Magical Affinity: Varies with each family but all will have the following abilities: Teleport, Telepathy. Each family will be listed at the end. Habitat: Varies with each family but all will have the following abilities: Teleport, Telepathy. Each family will be listed at the end. Food: Varies with each family but all will have the following abilities: Teleport, Telepathy. Each family will be listed at the end. Life Span: 50 years How it bears its young: egg How long does the young stay with the parent: the eggs are ‘harvested’ for personal use. Suggested equipment Egg sling, nesting box, large cage, tall perch, heat blocks, ladders, bells, mirrors, rings, lizard skates, boxes to put toys in (a hide and seek game), collar, leash, cage cover, sandpaper perch, lizard piano (will give out treats and can be set in a variety of ways), food dishes. Ore kits, Mineral kits, Gem kits. Bling and shiney things are great gifts! NOTES Eggs Eggs come in all colors and do not represent the species of the Lesser Dragon. Keep the eggs rotated and talked to so that a good bond can be started. Hatchlings The young hatchlings like to kept with the owner and are very inquisitive. They tend to like to be entertained. As they grow older, a perching playpen would be a good investment. Toys can be attached to the rings will keep the hatchling busy for hours. This is the time to train them for various things such as a finder job or messenger. Adults By the time the Lesser Dragon is 4 years old, it is an adult and prefers to be doing something all of the time. It has a strong desire to please their owner. Families Fire Specific Magical Affinity: Flying, Fire Preferred Cage Style: a crater with a heat block Food: insects, small rodents Job possibilities: fire lighting like camp fires, lamps, fireplaces, Water Specific Magical Affinity: Flying, Water Preferred Cage Style: Grassy spot with small pond- as it grows it will require larger tanks Food: Insects, fish, water plants Job possibilities: watering plants Earth Specific Magical Affinity: Flying, moving small amounts of dirt Preferred Cage Style: box with dirt and grass- as it grows it will need a larger tank with rocks that can be moved about. Food: insects, worms Job possibilities: help with planting, chasing bugs away Air (has extra large wings) Specific Magical Affinity: Flying, wind Preferred Cage Style: clean soft box Food: insects Job possibilities: personal fan Mental Specific Magical Affinity: Telekinetic, far sighted, flying, levitate Preferred Cage Style: a cave like nest Food: insects, fruit Job possibilities: search and rescue, able to move objects from one place to another place, levitate things Shadow Specific Magical Affinity: shadowing/blends into shadows, flying, silent Preferred Cage Style: cave like nest Food: insects Job possibilities: eats a lot of night insects and prefers to be awake at night. Singer Specific Magical Affinity: its songs creates moods in those who it sing Preferred Cage Style: large bird cage with perches and a nesting box Food: insects, berries Job possibilities: singing Mineral Specific Magical Affinity: Earth, flying, mineral finding Preferred Cage Style: cave like nests Food: insects Job possibilities: mineral locater Gem Specific Magical Affinity: Earth, flying, gem flying Preferred Cage Style: cave like nests Food: insects Job possibilities: gem finder Ore Specific Magical Affinity: Earth, flying, ore finding Preferred Cage Style: cave like nests Food: insects Job possibilities: Ore finding [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Personal%20Dragons/Personal%20Dragon_zps87bmyb7m.png.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Personal%20Dragons/Personal%20Dragon_zps87bmyb7m.png[/IMG][/URL] Riding Dragons Made by The Creator ‘Found by’ The Creator Species: Greater Dragons Magical Affinity: Varies with each family but all will have the following abilities: Teleport, Telepathy. Each family will be listed at the end. Habitat: Varies with each family but all will have the following abilities: Teleport, Telepathy. Each family will be listed at the end. Food: Varies with each family and will be listed at the end. Life Span: 100 and more years How it bears its young: egg How long does the young stay with the parent: In the wild, 2-4 years, eggs can be ‘harvested’ 1 per female. Items that you might want Large hard rubber balls, hoops, obstacle courses NOTES These dragons are not truly tame but they bond well to the first being it sees when it hatches. They have a natural ability to understand images that is formed in the brain and sent to them. They will pick up words as they mature. EGG As an egg, it needs to be turned frequently, about every 2-3 hours. It is a very heavy egg around 20 pounds and has a very thick shell. Hatchling As a hatchling, it is ravenous and grows rapidly. It will need constant attention and care. Hatchlings will be ravenous; they must be fed, washed, buffed, and oiled. They will spend most of their time eating, playing, sleeping, and growing. Adult As a young dragon, it can be trained to be ridden and more. As an adult, the dragon will be loyal to the owner. Winged Riding Air Dragon Specific Magical Affinity: Air, Flying Habitat: mountian regions Food: birds and meat Riding Earth Dragon Specific Magical Affinity: Earth, Flying Habitat: Anywhere Food: meat, plants Riding Fire Dragon Specific Magical Affinity: Fire, Flying Habitat: They tend to be near heat sources such as deserts and volcanic regions. Food: Any meat Riding Water Dragon Specific Magical Affinity: Water, Flying Habitat: Lakes are its primary habitat, but several have been found in deep enough rivers. Food: Meat, fish, and fruit. No Wings/Land Lava Specific Magical Affinity: Heat, Earth Habitat: Volcanoes Food: Lizards, birds Pleseourous Specific Magical Affinity: Water, Electricity Habitat: Oceans Food: Seafood and seagrasses [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/fully_scaled_dragon_by_tnhawke_zpslqlzig2y.png.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/fully_scaled_dragon_by_tnhawke_zpslqlzig2y.png[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/dragon-coloring-pages-for-preschoolers-800x599_zpsl6tecahi.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/dragon-coloring-pages-for-preschoolers-800x599_zpsl6tecahi.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/images%201_zpspmhsq6ih.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/images%201_zpspmhsq6ih.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/images%202_zps6ajmqqmx.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/images%202_zps6ajmqqmx.jpg[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/dragon100v_zpsdgvaz81i.gif.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/dragon100v_zpsdgvaz81i.gif[/IMG][/URL] [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/31f1d753b026cfd9426ae64ff56211d4_zpsbxvwjfno.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Reptillian/Riding%20Dragons/31f1d753b026cfd9426ae64ff56211d4_zpsbxvwjfno.jpg[/IMG][/URL] [b][hider=Novelty Dragons] Illuminating A Specialty Personal Dragon Found by: Maltoose Testing Areas: Caves Name of Creature: Illuminating Species: Reptilian Magical Affinity: Light, Teleport, Telepathy Habitat: Caves Food: Phosphorous rocks and illuminating moss. Sparkelese can be used as special treats. Life Span: 50 years How it bears its young: egg How long does the young stay with the parent: unknown NOTES Suggested equipment Egg: Soft blanket, basket, flat heat rock Youngling: Any kind of bling, shiney or glowing objects. Hoops and baskets can be used to put objects in. Mirrors will allow the hatchling ‘dance’ with itself. Tunnels are fun for the hatchling too. Adult: Adults like to play a lot and explore caves. It likes to bring gifts to its owner. Night Glo A Specialty Dragon Found by: Maltoose Testing Areas: Caves Name of Creature: Night Glo Species: Magical Affinity: Habitat: caves Food: Phosphorous rocks and illuminating moss. Sparkelese can be used as special treats. Life Span: 50 years How it bears its young: eggs How long does the young stay with the parent: unknown NOTES Suggested equipment Egg: Soft blanket, basket, flat heat rock Youngling: Any kind of bling, shiney or glowing objects. Hoops and baskets can be used to put objects in. Mirrors will allow the hatchling ‘dance’ with itself. Tunnels are fun for the hatchling too. Adult: Adults like to play a lot and explore caves. It likes to bring gifts to its owner. Sonar A Specialty Personal Dragon Found by: Maltoose Testing Areas: Any where Name of Creature: Sonar Species: Reptilian Magical Affinity: Aura Sensing Habitat: Any where Food: Omnivore Life Span: 50 years How it bears its young: egg How long does the young stay with the parent: for six months. NOTES Suggested equipment Egg: Soft blanket and basket or cuddle bag, curved heat rock Youngling: Aura rocks are the best toys for them and places to hide them so that the hatchling can find them. Memory games such as ‘Where is’- a game box that has small doors to find specific Aura rocks in and ‘Hunting’ where various Aura rocks are hidden for the hatchling to find and retrieve against time. This is a good exercise for them since the adults are often used to find lost persons. Adult: They will bond very closely to their owner and are very eager to please the owner. They make excellent Aura sniffers and will find specific Auras if there is an Aura Print made of someone. [/hider] [/b] [hider=Specialty Dragon] Earthquake or Quakers A Specialty Dragon Found by: Maltoose Testing Areas: Grasslands Name of Creature: Earthquake or Quakers Species: Reptilian Magical Affinity: Earth Habitat: Grasslands Food: Grasses, leaves Life Span: 100 years How it bears its young: egg How long does the young stay with the parent: in the wild they stay in groups called families until the family is too large. Then there is a rival fighting to see who the two strongest bulls are. Students will receive an egg. NOTES Suggested equipment Egg: Soft blanket and basket, flat heat rock. Youngling: Toys are more like logs and such that they can lift or ropes which can be pulled on. Training saddles, blankets and gear may be worn to give the young the sense of being an adult. Balls and floating items can be used in pools. They like to sleep on soft grasses. Adult: The adults like to be kept busy and enjoy working. Hiking is another enjoyable experience. Guardian A Specialty Dragon Found by: Maltoose Testing Areas: Mountains Name of Creature: Guardian Species: Reptilian Magical Affinity: All Magics Habitat: Mountains Food: Omnivore Life Span: 100 plus years How it bears its young: egg How long does the young stay with the parent: about 15 years NOTES Suggested equipment Egg: Soft blanket, basket, flat heat rock Youngling: As a hatchling, it is ravenous and grows rapidly. It will need constant attention and care. Hatchlings will be ravenous; they must be fed, washed, buffed, and oiled. They will spend most of their time eating, playing, sleeping, and growing. Since these hatchlings rarely sleep, the owner must provide an open feeding trough. Balls, ropes, hoops, tug ropes. Even basketball hoops will provide entertainment. Adult: When they are older, these dragons become very independent. They are more like a friend than a pet. They will come and go as they please. They do become attached to one person however. Lava A Specialty Dragon Found by: Maltoose Testing Areas: Volcanoes Name of Creature: Lava Species: Reptilian Magical Affinity: Heat Habitat: Volcanoes Food: Rocks Life Span: 75 years How it bears its young: eggs How long does the young stay with the parent: unknown NOTES Suggested equipment Egg: Caviler blanket, caviler blanket and a hot rock Youngling: The young ones do not move much until they turn from red to a orangey color. The orangy hatchling will ‘ooze’ about leaving bits of itself behind as it moves. This hatchling may be on the boring side because it does not move much. Adult: To control the size of the dragon, one must watch how many rocks it consumes. The faster and more rocks it consumes, the larger they will grow. Magma A Specialty Dragon Found by: Maltoose Testing Areas: Lava beds Name of Creature: Magma Species: Reptilian Magical Affinity: Heat Habitat: Lava Beds Food: Lava Life Span: 75 years How it bears its young: Egg How long does the young stay with the parent: unknown NOTES Suggested equipment Egg: Caviler blanket, caviler blanket and a hot rock. Youngling: They main problem of Magma hatchlings is that they can ignite most things in a room and should be kept in an Abestine (a product very much like asbestos except that it is not a health hazard) Adult: To control the size of the dragon, one must watch how many rocks it consumes. The faster and more rocks it consumes, the larger they will grow. These dragons like to walk about, climb up and down hills. Permafrost A Specialty Dragon Found by: Maltoose Testing Areas: Ice Bergs and snowy regions Name of Creature: Permafrost Species: Reptilian Magical Affinity: Ice Habitat: Ice Bergs and snowy regions Food: fish Life Span: 100 years or more How it bears its young: eggs How long does the young stay with the parent: unknown NOTES Suggested equipment Egg: Freeze Box Youngling: These love to slide and swim. The floating toys and those who are weighted down. Anything that is clear with an object fascinates them a lot. If there is any sparkles in it makes it even better. Adult: They are still playful and enjoy pranking the owner. They will bring presents to the owner. Shadoweese A Specialty Dragon Found by: Maltose Testing Areas: Any Dark areas Name of Creature: Shadoweese Species: Reptilian Magical Affinity: Shadow Habitat: Dark areas Food: rodents Life Span: 100 years How it bears its young: egg How long does the young stay with the parent: unknown NOTES Suggested equipment Egg: a cuddle bag is a must Youngling: A large cuddle bag is a must as well as a dim room. It will seek out toys that can be hidden, tunnels with holes to pop out of, boxes with holes to hide toys in are a plus Adult: They enjoy sneaking around and patting its owner from behind things. These dragons grow to about the size of an Irish Wolf Hound. Young children can safely ride these dragons. [/hider] [/hider] [hider=Rodentilia] Name of your Creature: Nunbola Your name to remember you by: Mafu Animal Type: Rodentilia Species: Frost rabbit Magical Affinity: Ice, Water Habitat: Typically found in the coldest regions of the mountains, usually near the mountaintops. Food: Nunbola are complete herbivores and prefer to eat dried out or frozen vegetation, with dried fruits being given out as an occasional treat. Life Span: 18-25 years How it bears its young: Live birth in large litters How long does the young stay with the parent: 3-4 months NOTES: Nunbola are very small creatures resembling a rabbit with a squirrel-like tail, growing up to weigh no more than 5 pounds as a full grown adult. They survive in the mountainous regions of the north through blending in with the environment and having both quick reflexes as well as speed. When caught, their body temperature quickly drops to freezing levels as a fear response and normally causes a numbing sensation to the predator in order to force them to release the Nunbola. Their coats range from white, grey, or white-blue in color and can also be found in a mixture of said colors. Nunbola are covered in a very thick, soft fur to protect them from the harsh temperatures of their natural habitat and even huddle together most of the time for extra warmth. Because of their fur being so thick, snow and frost seem to quickly accumulate deep within it, especially so considering Nunbola roll around in very fine snow to clean themselves. Nunbola can be seen shaking out their fur to release this frost from their coat and creating small mounds of snow by the time they are finished. By nature, these animals are very skittish of strangers and will take time, kindness, and a whole lot of dedication before they full bond with their owners. They tend to operate in large groups and as a result, will crave a lot of attention from their owner when kept alone. Young: Nunbola are born fully-furred and with a complete set of senses, however, their newborn fur is nowhere near as thick as an adults. Not only that, but the reflexes of a kit are extremely sluggish, so they are kept in the center of Nunbola huddlings until they are at least three months of age. At this point their fur and reflexes are strong enough to sustain the Nunbola outside of their den. Adult: As an adult, Nunbola do not grow very much past their three month stage, but their speed and snow buildup does seem to increase as they age. They become very attached at this stage as well, so it is suggested that a nunbola not be given to an owner that does not think they will be able to take care of it for the rest of its lifespan. Suggested equipment: A small insulated rocky den, chewing blocks, dried fruit treats, food, brush, water bottle, small collar, thick gloves for taming, pocket or other form of room on person to carry the Nunbola around in after bonding [URL=http://s1088.photobucket.com/user/TheCreator7/media/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Rodentilia/Nunbola_zpsxalpyxse.jpg.html][IMG]http://i1088.photobucket.com/albums/i325/TheCreator7/0-A%20Permanent%20Records%20Folders%20for%20Caldwells/0-Mythical%20Creatures/Rodentilia/Nunbola_zpsxalpyxse.jpg[/IMG][/URL] [/hider] [/b] [/hider] [hider=Magical Makings by Lady Rosewoode Cara deForrest] This handbook is about the various woods, gems, stones and possibly more items, that will enhance the making of your personal items. It is just the basics and you may want to notes to it as you see fit. Remember to reread the handbook often for it will be automatically updated as new iems are found and collected. New theories will be added as well. As you grow as a Magic User you will find new things to include in this versatile handbook. You have entered a brand new world and whatever you find to share will be rewarded by The Collection Foundation. Exploring is the only way that new items can be found. Enjoy your life and exploration then share various items in here so that they can be properly recorded for all to know about. Planning of a project When planning your new project, it is wise to start with a drawing, ideas and a purpose for the project. You will need to include every detail and what the project is for. There is a planning feature in this Handbook which will allow you to jot down thoughts, ideas and anything that you wish to include in the project. RULES FOR MAKING A NEW MAGICAL ITEM You will want to record what you have done with each Magickal Item for future use. That is a way to check on how well the item was made. If you follow these Basic Rules you will have a quality Magickal Item. You will know what you have a problem and the next one will be better. 1. Use your own Substances as much as possible. 2. Know your Substances quality and Abilities. 3. Tag, Mark or Code your own Magical Item in some way. 4. Take your time. It is worth the time and effort to make a quality Magickal Item. 5. DO NOT EVER Put Conflicting Substances in the items that you make. 6. If you must use someone else’s Substance, be sure to check out his/her own Magickal Items. If they don’t use their own Substance’s then it would be best not to use them either. 7. Ask trusted friends about where they get their Substances 8. If you are using a new substance, try it in a simple wand first. If a simple wand does not work, then get rid of the substance. 9. Keep track of new Substances. I use the following Form. Feel to add to the List if you want. Magickal Item that you are making: Substance: Description: Where you found the Substance: Describe the Process: Results: Make a code on the item Please use this Handbook wisely throughout your life. As long as you keep your PLTs in good working order you will get any updates that are turned in. Working with wood All wood reacts to the will of the one who is utilizing it, enhancing it accordingly. The stronger the will, the more effective the wood's Magical Properties. If you use more than 1 wood in a project, consider all properties for some will negate other properties then you will have no Magical Property and only a Wood Battle left. Gems and Stones Solid Metals or Ores 1. Tin- A malleable e metal. It is inexpensive to buy and easy to work with. It is what a first time molders will practice on and many Molders use to form a demonstration shape. 2. Iron- A strong material that is abundant. It can be shaped with a bit of work. 3. Zinc- is a bluish-white, lustrous metal. Alone it is very brittle and is used mostly to combine with other metals. 4. Copper- Is a soft, malleable and ductile metal with very high thermal and electrical conductivity. A freshly exposed surface of pure copper has a reddish-orange color. It is used as a conductor of heat and electricity, as a building material, and as a constituent of various metal alloys. 5. Silver- A soft, white, lustrous transition metal, it possesses the highest electrical conductivity, thermal conductivity, and reflectivity of any metal. 6. Gold- , it is a bright, slightly reddish yellow, dense, soft, malleable and ductile metal. Alloys 1. Steel- s an alloy of iron and other elements, primarily carbon.It has high tensile strength and low cost. 2. Brass-Brass is a metal alloy made of copper and zinc 3. Bronze- is an alloy consisting primarily of copper, commonly with about 12% tin. It has been used as a decorative metal for many centuries on Earth. It holds the shape very well. Liquid Metals There are 5 liquid metals known on this planet or on earth. They are: 1) Gallium (Ga): Color- silver-white; liquid point- (29.7646 °C, 85.5763 °F); magickal properties- Purification and cleansing 2) Caesium (Cs): Color- silvery gold; liquid point- (28.5 °C, 83.3 °F); rubidium (Rb); magickal properties- moon power and solar power 3) Francium (Fr): Color- silver; liquid point- (27 °C, 80 °F); magickal properties- enhances breaking curses, exorcism 4) Bromine (Br): Color- red-brown; liquid point- (−7.2 °C, 19 °F); magickal properties- enhances all elemental powers 5) Mercury (Hg): Color- silvery; liquid point- (−38.8290 °C, −37.8922 °F); magickal properties- metamorphosis (a complete change of form, structure, or substance, as transformation by magic or witchcraft.) Colors 1. Air/Wind Magic –lighter blues, white 2. Fire/Heat Magic- reds, yellow, oranges 3. Water Magic-all blues, white 4. Earth Magic- browns 5. Plantology- greens 6. Potions- copper 7. Mental/Mind Control Magic-misty colors (colors that have a cloudy look to them) 8. Creatureology- all colors 9. Cold Magic- darker blues 10. Shadow Magic- shades of grey 11. Light Magic- yellow 12. Holy Light Magic-Cleansing- brilliant white or yellow 13. Lightening Magic-white tinged with blue or yellow 14. Sound- greys 15. Dark Magic-dark blue, black 16. Creator Magic- iridescence 17. Void Magic-clear 18. Necromancy-deep blue-black Patterns 1. Horizontal Stripes- layers 2. Vertical Stripes-strength 3. Glitter/sparkles- energizer 4. Spots- searching 5. Dots- places 6. Arrows- direction 7. XXXX-treasure hunt Projects You will have to do at least two Projects to pass. It will take a lot of time to do. A lot of thought will need to be put into the Wand and Staff. Your First Projects: Here is the Procedure for your first two Projects. Be sure to reread the RULES FOR MAKING A NEW MAGICAL ITEM part again and follow them closely. 1. Make a set of diagrams of your First Projects. You will need what is to be done inside and outside. Include what kinds of Substances that you want to include. 2. Practice the carving of the Project. 3. Find the Gems, Stones, Solid Metals, and Feathers. 4. Clean your Substances up so that they are ready to have runes placed on them. 5. Decide on Spells that you wish to place on them. 6. Start carving out the channel for the Wand. 7. Sand the Wand in the Sanding Tubs, using the roughest sand first and ending with the finest sand. 8. Start working on the Staff using the same Procedure as the Wand. 9. Rinse your Wand thoroughly. 10. Allow Wand to dry. 11. If you are placing a Light or other object on either the Wand or Staff, start making it now. Make your caps and/or Metal Plate at this time as well. 12. Put the Wand together with Simple Glue so that you can work on the outside area. 13. Do any carvings for the outside including the holes for any Gems and Solid Metals. 14. Mark your Wand and Staff with your own Code. 15. Take the Halves apart again with Simple Glue Remover. Allow to dry for a day. 16. Don’t forget the Staff! Once both Wand and Staff are at this stage, do them together step by step. Liquid Metals are dangerous to inhale so you must take extreme care. 17. Set up the table with Wand, Staff and all Internal Ingredients. 18. GET PLENTY OF REST AND EAT PLENTY FOOD! You will need the extra food because of the next day tasks. You will need to prepare snacks and drinks as well for the next day. 19. Check to make sure that you have all of your Substances and Spells Notes at hand, preferably on a separate table. Your snacks and drinks should be on another table. You might want one of your Miniature Creatures there to remind to eat and drink so that you do not collapse from Magic Overuse. 20. Pour the first Liquid Metal in the outside shells. 21. Place the inner shell inside the outside shell. 22. Add the Spells as you work. 23. Place the inner Substances into the shell where you want them. 24. Seal them with the Magical Sealer Solution. 25. Set the Wand and Staff in the Drying Rack to dry and cure. 26. Three days later….. You will need to do the final sanding of them. Make sure that they are perfect in your eyes. If there are any imperfections after this stage it will stay in the Wand and Staff. 27. Seal the Outside Substances in the holes. Allow them to set and cure for another 3 days. 28. Add the Metal Caps. 29. Add any Magickal lights to the Staff now. [/hider]