[quote=@tex] [@Mokley] I'm interested, but I'd like to know: are there any rules past what's already been said that we should keep in mind? Aside from RPG's basic guidelines, anyways. [/quote] I'm not sure to what type of rules you're referring. Language & violence? God-modding? Control of the environment? :) There is one thing that often comes up, as far as limits go: [b]Please don't surprise the GM.[/b] As GM, it's my job to make sure that everything in the world -- including the environment, the magic system, the plot, and everything that is possible or impossible -- work together in a coherent, understandable way. As much as things may seem chaotic and unrelated and anything-goes, I always do base them on core concepts. Nothing means nothing! I only ask that you guys keep that in mind when you have an idea for your character's personal plot, or you want to suddenly discover an ability, or create your own piece of the environment or make something cool happen in your IC post. It's awesome to surprise all the other players, but please PM me first. I very very rarely say you can't do something -- but I will do what I can to make sure that what you want to do will work in such a way that it fits in the world. ;) In other words, my PM box is an open and friendly place, full of opportunities and brainstorming and epic secret plots! In other other words, Mokley does not like surprises.