Due to the random rolls, the Kingdom of Etelia is currently the only nation with a functioning (albeit unarmed) aircraft. Hopefully this changes with Frienia and Chaegon. I've made the addition when you create a design for a unit you may choose a [New Design] which carries with it a -2 to +2 modifier, or to [Copy Design] which brings with it a 0 to +1 modifier. [hider=Grand Frienian Empire] BASE STATS [Roll 3d6 (Industry). Roll Xd6 (Competency). Roll 4d100 (Nation). Roll 5d100 (Military).] 1. Income [Trade Deals + Open Factories + Employment] = [0 + 200 + 270] = $470 2. Expenditures [Exports + Army + Navy + Colonies + Discontent] = [0 + $655 + $99 + 250 + $0] = -$1,044/Year 3. Treasury: [Income - Expenditures] = $0 - $0 = $0 + $20 [Laws] = $-574/Year [$500] 4. Population: 133,000,000 5. Factories: 20 Factories 6. Agriculture: 16 [+160,000 = 1917] 7. Infrastructure: 45% [Troop Mobilizaion. Trade Deal Limited to 4] 8. Employment: 27% 9. Colonial Maintenance: -250 Income 10. Consumer Goods Required: 133 Consumer Goods required 11. Discontent: 73% [[color=red]WARNING[/color]] [+2%/Year] --------------------------------------- RESOURCES 29 29 13 34 48 Oil: [Roll 1d50 - 30] = 29 [290 STOCKPILE] Steel: [Roll 1d50 - 10] = 29 [290 STOCKPILE] Tungsten: [Roll 1d50 - 20] = 130 [130 STOCKPILE] Aluminum: [Roll 1d50 - 15] = 340 [340 STOCKPILE] Rubber: [Roll 1d50 - 30] = 48 [480 STOCKPILE] --------------------------------------- MILITARY Soldiers: 1,310,000 [/2 maintenance] = 655 Training: 11% = Combat Modifier Equipment: 4% = Combat Modifier Ships: 59 Ships = 6 Dreadnoughts, 12 Armored Cruisers, 25 Destroyers, 16 Submarines [$5 / $3 / $1 / $.5] = [-$99] Training: 38% = Combat Modifier Naval Bases: 60 = 6.0 Naval Bases [Max Ships is 60] --------------------------------------- GOVERNMENT Ideology: [0 DEM | 0 FAS | 0 COMMUNIST] Chief of Army: Chief of Navy: Chief of Air Force: [Cannot appoint until 1912] Political Minister: Economic Minister: --------------------------------------- LAWS (Randomly Rolled) Police Force: [[b]None[/b] (+3% Discontent/Year, +$20/Year) - - Local- - Constabulary - - National - - Militarized] Military Spending: [Pacifist - - Disarmed- - [b]Civilian[/b] (None) - - Rearmament - - Mobilized - - Wartime] Press Laws: [[b]Unrestricted[/b] (+2% Discontent/Year, +1% Employment/Year) - - Free - - Censored- - State Run - - None] Conscription: [Volunteer - - [b]One Year Draft[/b] (1%) - - Service by Requirement - - All Adults] Political Parties: [Free - - [b]Limited[/b] (-2% Discontent) - - Restricted- - Single Party - - [b]None[/b] (No Discontent Events)] Economy: [Laissez-faire - [b]Deregulated[/b] (Roll 1d20. Modifier on Trade Deals. Growth on +15. May spend $30 Income to increase roll by 1) - Mixed - Regulated - Nationalization] [b][u]INDUSTRY[/u][/b] (5, 2, 2) [color=00aeef][b]AUTOMOTIVE[/b][/color] (5) -- [b]Sterke Stalen Auto[/b] (6) [1 Factory] -- [b]Ensing & Rikkert[/b] (3) [1 Factory] -- [b]Hoekerswever Manufacturing[/b] (2) [1 Factory] -- [b]Vracht Automobiles[/b] (4) [1 Factory] -- [b]Wennemers[/b] (1) [1 Factory] [color=00a651][b]SHIPBUILDING[/b][/color] (2) - [b]Frienian Expeditions[/b] (5) [1 Factory] - [b]Zeven Schepen Construction[/b] (1) [1 Factory] [color=ed1c24][b]AVIATION[/b][/color] (2) - [b]Ikus Flights[/b] (3) [1 Factory] - [b]Varen De Lucht[/b] (6) [1 Factory] [b][u]FRIENIAN DESIGNS[/u][/b] [b]ARMY[/b] [b]NAVY[/b] [b]AIR FORCE[/b] [/hider]