Character WIP [u][b]⚜Name⚜[/b][/u] [u][b]⚜Class⚜[/b][/u] Archer [u][b]⚜Parameters⚜[/b][/u] Strength: C Agility: A+ Endurance: B Mana: C Luck: E NP: B [u][b]⚜Description⚜[/b][/u] There once upon a time was an archer who had the potential to surpass the great archer Ajurna himself, born to the Nisadha tribe as their greatest hunter but as their last king as well. Archer was born as the heir to the title of chieftain of his tribe who lived in the north, he during his earliest years showed the most promising ability of becoming a skill hunter and archer. By the age of seventeen, his skill had surpassed all of those whom offered him a hurdle to overcome and thus to challenge his son further, his father sent the boy southward to the new land of the Indian subcontinent. With every intention of his to use the journey to learn from the masters among masters which he would meet along the way. One one such passing day in the realm of Hastina, Archer heard of a potent style of archery known as Danurveda which was taught to the Hastina royal family. Interest caught his ears and eyes to fully pay attention to seek out who to look for in this new land that Archer was unaccustomed to. Learning that this teacher of archery was known as Dronacharya, which upon learning this, he had every intention to seek out them out in order to expand his skills beyond the limits placed on him. Little did he knew his blind ambition, would disguise the trickery that Danurveda would play upon him that will be his downfall... [u][b]⚜Class Skills⚜[/b][/u] Independent Action (A): The skill which allows the possibility of Archer to stay anchored into the world for many days without a Master to support his existence if kept to the bare minimum functions. At this rank, Archer can preform actions without his master or energy being provided from them unless it is needed for a Noble Phantasm. Easily handling combat itself with relative easy, capable of holding out through long and stretched out battles without requiring aid either. Magic Resistance (C): The skill to cancel out spells with a chant below two verses. At this rank it cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals. [u][b]⚜Personal Skills⚜[/b][/u] [u][b]⚜Noble Phantasms⚜[/b][/u] Name: Rank: Type: Description: [hr] Character WIP [u][b]⚜Name⚜[/b][/u] Carin du Rietz [u][b]⚜Class⚜[/b][/u] Saber [u][b]⚜Parameters⚜[/b][/u] Strength: B Agility: B Endurance: C Mana: D Luck: C NP: A [u][b]⚜Description⚜[/b][/u] Self-explanatory hopefully. [u][b]⚜Class Skills⚜[/b][/u] Riding (A): Rider has the ability to ride beasts and vehicles, however as a servant of the Modern Age he cannot ride beasts who are magical in nature. With knowledge of his unique training, he is able to ride mechanically advance vehicles such as space rocks while at the same time he is able to effectively use any vehicle of the modern age which he are accustom to or any beast of burden for transport. [u][b]⚜Personal Skills⚜[/b][/u] 'We've got a Visual' (C): The ability that is granted to him by his Noble Phantasm, Huston. It grants him the ability to track fast moving object and react to them in time. A combination of both Instinct and Clairvoyance both at the C-rank which together considering his terrible stats, is a needed skill for Rider so he can avoid... things. Explorer of the Stars (EX): An ability that is given to Rider as a person who brought around an major event which changed history of humanity itself, he is a prime example of making what was thought impossible come true. With the event of the Apollo Landing being a success, Rider has proven that humanity itself is not limited to the confines of Mother Earth and have sprouted the possibility of expansion into the depths of spaces itself. With Rider's first step on the moon, cementing the progress that would be a reminder of humanity's ambition for heading into space that would be the first one for many more to come. At this rank, Rider is truly capable of bringing forth grand miracles to occur in his presence to turn the tide and flow in his favor with no chance of failure with anything being possible with Rider. [u][b]⚜Noble Phantasms⚜[/b][/u] Name: Our Star Spangled Banner "One tiny step for man, One giant leap for mankind" Rank: C (A+) Type: Anti-Unit / Barrier / Reality Marble Description: An unusual Noble Phantasm that Rider has which is the Flag of America, his home country which he planted into the moon it is the very same flag. However, exposure to the sun has bleached the color of the flag hiding the true decorations of the flag of its nature. He is able to use the flag pole as a makeshift spear to stab his opponents or to whack them with the blunt side of the pole. It is not the true function of the Flag which can be planted into the ground, once piercing the floor it will create a bounded field in a large area that will simulate the gravity on the moon, making movement very awkward almost every servant. However this is only partial representation of the Noble Phantasm's power as upon the night of a Full Moon, slamming the flag into the ground will cause a Reality Marble to form around the spear. Simulating the environment of the moon, representing the cold vacuum of space which will be deadly to any unprotected human and servants as well if they aren't careful. The reality marble can be destroyed by removing the flag from the ground with a C-rank in Strength or bombing the ground with A-rank magecraft. Name: Environmental Independence Rank: A+ Type: Support Description: A unique Noble Phantasm that takes on the appearance of a astronaut's suit which grants various defenses to whoever wears it. Most commonly worn by Rider, it can be given to anyone to transfer the abilities that this Noble Phantasm has to them. Upon wearing this Noble Phantasm and securing it, the suit will prevent any outside interference to whoever is wearing it. Allowing them to survive in the vacuum of space itself, and survive impossible environments where humans cannot tolerate normally such as the underwater depths of the oceans without problem. Able of sustaining whoever is in the suit for several hours before they will start running out of air. It can consume prana of whoever is within to suit to sustain themselves if the situation call for it as well. Granting the wearer the bonus skills of Battle Continuation of rank of C and Magic Resistance of rank B to certain elemental magic and mental interference. Name: Command Station Huston "Huston, respond! Rider has a Problem. I repeat Rider has a Problem." Rank: B Type: Support Description: A technological entity which supports Rider through the communication systems in his suit, they are also are transferred if he chooses to give his suit to someone else. It is another passive Noble Phantasm which observes the battlefield the same time that Rider does as well. Alerting him should its enhanced awareness system pick up anything, the Noble Phantasm will alert him to anything potentially dangerous develop. Giving his basic information that can be discern in combat that can be noticed (all physical stats except endurance until a attack has landed). Granting him the Instinct and Clairvoyance skill of C-Rank. This Noble Phantasm however cannot explain any magical phenomenons in nature as it simply it is something that Huston cannot recognizes.