[quote=@Ollumhammersong] I like the idea of maybe having eldar and dark eldar corsairs and ork pirates fucking with our fleets and being a pain as npc's. But I feel like this game would be better served by having all of the players on the same team. Playing Imperial navy or space marine strike fleets. that would keep up maximum interaction between the players and not encourage anyone to be off doing their own thing in the corner. And races like Tau and tyranids should obviously be left out because they make no sense in the context of the twelfth black crusade. I only add that because I guarantee if this makes it to an OOC page. Someone is going to drop in and ask to play some lone ranger tau admiral who inexplicably managed to get his fleet half a galaxy away from where the tau empire is. [/quote] Good points, I do like the idea of the players starting off as Admiral's (note an imperial admiral is below a High Admiral and they oversee a single battlegroup) each controlling a number of ships; i.e battlegroup. That way right off the bat we can smoothly intorduce everyone via war meeting. As for the battlegroups themselves, not counting escort squads, I'm looking for a similar setup to the game this is inspired by to decide each player fleets make up. So something along these lines. Battleships (250 pt) Battle Cruisers (200 pt) Cruisers (155 pt) Light Cruiser (105 pt) Escort (50 pt) Take note I might revise these values, later on, I also decided to go with each player commanding a battle group rather than a single ship as most would just pick a battleship or battle cruiser leaving NPC's to pick up needed roles anyway. Also, we'll be starting party high as far as points go which would be on the 700 point mark. The idea is given the nature of the conflict being largely one of attrition. Players will slowly be losing ships as time goes on rather than getting larger fleets as time passes. Which should make for a rather dire predicament later on. Which of course gives the excuse to work with other battle groups more. Still I'm really thinking smaller battle groups is best (as opposed to the much larger ones from table top) as that will make it easier for players to flesh out each ship as far as their captains go at least. Also, yes, to clarify the major factions expected will be Eldar Corsairs, Ork raiders, and Human pirates/traitors. Plus the chaos fleet which is a given. So sadly no Necron's, or Nids in the near future. If we go all the players in the Imperial Navy (which I most likely will) you guys will have your hands full as it is. :P [@Jbcool] Awesome, will be happy to have you aboard. Will be sending you a PM soon.