To chip in, a yea for the CS quality [@RokkuHoshi]. On the miner topic... magic coming from a god would at this point need a pretty good explanation behind it as there are no defined gods as of yet in Waeldeshore lore, and it would take a killer explanation for someone with the power to give such an ability to make actual sense (and by someone that powerful, I mean deals with top end demons, some loaded blessing by a higher-end angel as they don't do things for free either, enchantment by a mage)... I don't quite see that one fitting. Mutations of [i]that[/i] sort are rather like being struck by (non-human generated) lightning in terms of chance. I've nothing new to add on that IcePezz hasn't put up. Shade might be a hit or miss concept; depends on how well it hits. Since Harbinger appears to be backing the design of the characters, perhaps we can have a convo as to how that would fit in, GMs and the two of you, to iron out that particular design? It's hardly impossible, just takes a little integration.