[@PlatinumSkink] Yeah, I had a similar struggle. If I'm writing something, if it's my creation, how do I lose? I realized I couldn't do so within a story, and had to focus instead on the writing itself. I thought this challenge was the perfect way to laugh about how I go about writing, and the issues well-made characters present, as well as the irritation of writer's block. I think the distinction is that you created the character specifically for the challenge, which in a way isn't even beating yourself. I took a situation where I am routinely beaten by both words and characters, and expanded on it. And even then Term didn't like it much because I ventured pretty far into the layer of things between actual IC writing and reality, where all the meta stuff lies. That and my inclusion of various NaNo related things and how I've developed my mental image of the writing process. Perhaps I didn't need to reference the plot ninjas, but I enjoy the picture of scene changes and minor fixes being carried out by an elite team of stealthy editors. A character that doesn't settle within a created scene could be said to use the same sort of skills that make the plot ninjas effective at their jobs. Where was I going with this again? @.@ Sorry, I'm all over the place today. Anyhow, I can see why the judges decided the way they did, even though in the strictly meta sense it was fairly solid. I agree that it was a bit /more/ choppy than necessary -- perhaps you could have neatened it up enough that you would have the idea of not being able to edit because you were so soundly beaten, but not so much that it detracts significantly from the story. The sudden perspective shifts I liked, actually, but they might use a little bit of tightening as well. However, the issue that you deliberately engineered your own fate, while I wouldn't call it insincere, very definitely counts in my mind as helping your own downfall. Perhaps you were unable to stop the chain of events once they started, but if you had the intention at the beginning, you could have changed things to make them go a different way in the process of character creation. I can't violate character integrity by having, say, a sworn pacifist go on a murderous rampage without serious cause for such a change in a story, but I could choose to make or use a character more prone to violence. That issue aside, I did find your entry amusing. Losing control over characters is all too familiar to me. What's more, I could hear the groan of my student self presented with a writing assignment that held little appeal -- one of the ones you did because you had to and not because you had something that needed to be written.