[quote=@malmshodes] [@Zero Hex] Maybe its because this is just the beginning, and the super powers are going to be really basic at the start. Where as if you get a special weapon it's going to automatically be two things: Weapon and whatever special about it? Just a thought [/quote] Well, yeah, but then he could just make people have their one signature item and no extra powers to start with, you know? And I'm just wondering how having a superpower, even if a basic one, is somehow easier to manage than a weapon that can be even simpler and whose special abilities can be limited in the same way. And then with the skills, a lot of characters aren't defined by explicit supowerpowers but rather by how well they do karate or handle a sword or whatever. It just feels like a real strange limitation that cuts off a ton of what makes the genre to start with and it didn't seem to be a problem on the first game.