[quote=@frapet] I'd be interested. I've contemplated this before myself but everything stands or falls with how you incorporate the RPG system with a play-by-post (which just slows things down immensely). [/quote] What I may do is introduce the 'common sense' rule in which a player's stats is mingled in with their ability. For example, an astromech droid isn't going to be doing barrel rolls from cover to cover whilst shooting. But players with agility and Cun can.