[hider=Character Sheet][center][h3]C H A R A C T E R N A M E[/h3][/center] [u]Player/Username[/u]: [u]Template[/u]: [u]Musts[/u]: [u]Power Level[/u]: [i](For most, if not all, this will be Feet in the Water)[/i] [u]Skill Cap[/u]: [i](Should be Great)[/i] [u]Skill Points Spent[/u]: [u]Total Available[/u]: [u]Base Refresh Level[/u]: [u]Adjusted Refresh[/u]: [i](This is how many Fate Points you have to play with)[/i][center][h3]Phases[/h3][/center][u]Phase One[/u]: [i](Background: Where did you come from?)[/i][indent]Phase Aspect: [/indent] [u]Phase Two[/u]: [i](Rising Conflict: What shaped you?)[/i][indent]Phase Aspect: [/indent] [u]Phase Three[/u]: [i](The Story: What was your first adventure?)[/i][indent]Phase Aspect: [/indent] [u]Phase Four[/u]: [i](Guest Star: Whose Path Have You Crossed?)*[/i][indent]Phase Aspect: [/indent] [u]Phase Five[/u]: [i](Guest Star Redux: Who Else’s Path Have You Crossed?)[/i]*[indent]Phase Aspect: [/indent][right][i]*Both Phase Four and Five are optional. But you still need Aspects for them! I'd highly recommend doing them, which means collaborate with your fellow players.[/i][/right][center][h3]Aspects[/h3][/center] [u]High Concept[/u]: [u]Trouble[/u]: [u]Other Aspects[/u]: [i](List all from the Phases)[/i][center][h3]Skills*[/h3]*If you're a shapeshifter this changes[/center]Superb (+5): (Skills here)[indent]Number of Slots: [i](Feet in the Water have 0)[/i][/indent] Great (+4): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Good (+3): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Fair (+2): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Average (+1): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent][center][h3]Stunts and Powers[/h3][/center] STUNT*/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent][right][i]*You can take as many stunts you want as long as you don't go over the 0 refresh cut off.[/i][/right][center][h3]Stress*[/h3][i]*Hunger is an add on if you're a vampire[/i][/center]Physical (Endurance): [i]Factored off of Endurance up to 8, At Feet in the Water the most is 4. The least is 2[/i] Mental (Conviction): [i]Factored off of Conviction up to 8, At Feet in the Water the most is 4. The least is 2[/i] Social (Presence): [i]Factored off of Presence up to 8, At Feet in the Water the most is 4. The least is 2[/i] Armour (Ect): [center][h3]Consequences[/h3][i]Sometimes conflicts will have lasting effects on a character—serious injuries, embarrassments, phobias, and the like.[/i][/center] [u]Mild[/u]: [u]Moderate[/u]: [u]Severe[/u]: [i](At the start you will have no consequences. See page 203-204 to factor out Consequences)[/i][center][h3]Spell Casting[/h3][/center][h3]Core Skills[/h3][indent]Conviction [i](Spell power of 1-stress casting)[/i][indent]+__[/indent]Discipline [i](Control a spell, Aim a spell)[/i][indent]+__[/indent]Lore [i](# Rotes, “No-Prep”, complexity, Base strength on enchanted Items)[/i][indent]+__[/indent][/indent][h3]Evocation Specializations[/h3][indent][b]Element[/b]: Control[indent][u]Power[/u]:[/indent][b]Element[/b]: Control[indent][u]Power[/u]:[/indent][b]Element[/b]: Control[indent][u]Power[/u]:[/indent][/indent][h3]Thaumaturgy Specializations[/h3][indent][b]Application[/b]: Control[indent][u]Complexity[/u]:[/indent][b]Application[/b]: Control[indent][u]Complexity[/u]:[/indent][b]Application[/b]: Control[indent][u]Complexity[/u]:[/indent] [u]Crafting Frequency:[/u] [u]Crafting Strength[/u]:[/indent][h3]Focus Items[/h3]Number of Slots Available:[indent][b]ITEM NAME[/b]: Description[indent][u]Bonuses[/u]: [/indent][b]ITEM NAME[/b]: Description[indent][u]Bonuses[/u]: [/indent][b]ITEM NAME[/b]: Description[indent][u]Bonuses[/u]: [/indent][/indent][h3]Enchanted Items & Potions[/h3]Number of Slots Available:[indent][u]Description[/u]: Effects [u]Description[/u]: Effects [u]Description[/u]: Effects[/indent][h3]Rote Spells[/h3]Rotes Available: [i](Based off Lore Rating)[/i][indent][b]Spell[/b]:[indent][u]Shifts[/u]: [u]Stress[/u]:[/indent][b]Spell[/b]:[indent][u]Shifts[/u]: [u]Stress[/u]:[/indent][b]Spell[/b]:[indent][u]Shifts[/u]: [u]Stress[/u]:[/indent][/indent][h3]Spell Totals Workspace[/h3][indent]Offensive Control (Base = Discipline) Offensive Power (Base = Conviction) Defensive Control (Base = Discipline) Defensive Power (Base = Conviction) [/indent][h3]Sponsor Debt Record[/h3][indent]Sponsor: NAME HERE[indent]Current Debt: [i](What is it?)[/i][/indent][/indent][/hider] [hider=Template Code for Default Character Sheet][code][center][h3]C H A R A C T E R N A M E[/h3][/center] [u]Player/Username[/u]: [u]Template[/u]: [u]Musts[/u]: [u]Power Level[/u]: [i](For most, if not all, this will be Feet in the Water)[/i] [u]Skill Cap[/u]: [i](Should be Great)[/i] [u]Skill Points Spent[/u]: [u]Total Available[/u]: [u]Base Refresh Level[/u]: [u]Adjusted Refresh[/u]: [i](This is how many Fate Points you have to play with)[/i][center][h3]Phases[/h3][/center][u]Phase One[/u]: [i](Background: Where did you come from?)[/i][indent]Phase Aspect: [/indent] [u]Phase Two[/u]: [i](Rising Conflict: What shaped you?)[/i][indent]Phase Aspect: [/indent] [u]Phase Three[/u]: [i](The Story: What was your first adventure?)[/i][indent]Phase Aspect: [/indent] [u]Phase Four[/u]: [i](Guest Star: Whose Path Have You Crossed?)[/i][indent]Phase Aspect: [/indent] [u]Phase Five[/u]: [i](Guest Star Redux: Who Else’s Path Have You Crossed?)[/i][indent]Phase Aspect: [/indent][center][h3]Aspects[/h3][/center] [u]High Concept[/u]: [u]Trouble[/u]: [u]Other Aspects[/u]: [i](List all from the Phases)[/i][center][h3]Skills[/h3][/center]Superb (+5): (Skills here)[indent]Number of Slots: [i](Feet in the Water have 0)[/i][/indent] Great (+4): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Good (+3): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Fair (+2): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Average (+1): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent][center][h3]Stunts and Powers[/h3][/center] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] [center][h3]Stress[/h3][/center]Physical (Endurance): [i]Factored off of Endurance up to 8, At Feet in the Water the most is 4. The least is 2[/i] Mental (Conviction): [i]Factored off of Conviction up to 8, At Feet in the Water the most is 4. The least is 2[/i] Social (Presence): [i]Factored off of Presence up to 8, At Feet in the Water the most is 4. The least is 2[/i] Armour (Ect): [center][h3]Consequences[/h3][/center] [u]Mild[/u]: [u]Moderate[/u]: [u]Severe[/u]:[/code][/hider][hider=Template Code for Vampire Character Sheet][code][center][h3]C H A R A C T E R N A M E[/h3][/center] [u]Player/Username[/u]: [u]Template[/u]: [u]Musts[/u]: [u]Power Level[/u]: [i](For most, if not all, this will be Feet in the Water)[/i] [u]Skill Cap[/u]: [i](Should be Great)[/i] [u]Skill Points Spent[/u]: [u]Total Available[/u]: [u]Base Refresh Level[/u]: [u]Adjusted Refresh[/u]: [i](This is how many Fate Points you have to play with)[/i][center][h3]Phases[/h3][/center][u]Phase One[/u]: [i](Background: Where did you come from?)[/i][indent]Phase Aspect: [/indent] [u]Phase Two[/u]: [i](Rising Conflict: What shaped you?)[/i][indent]Phase Aspect: [/indent] [u]Phase Three[/u]: [i](The Story: What was your first adventure?)[/i][indent]Phase Aspect: [/indent] [u]Phase Four[/u]: [i](Guest Star: Whose Path Have You Crossed?)[/i][indent]Phase Aspect: [/indent] [u]Phase Five[/u]: [i](Guest Star Redux: Who Else’s Path Have You Crossed?)[/i][indent]Phase Aspect: [/indent][center][h3]Aspects[/h3][/center] [u]High Concept[/u]: [u]Trouble[/u]: [u]Other Aspects[/u]: [i](List all from the Phases)[/i][center][h3]Skills[/h3][/center]Superb (+5): (Skills here)[indent]Number of Slots: [i](Feet in the Water have 0)[/i][/indent] Great (+4): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Good (+3): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Fair (+2): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Average (+1): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent][center][h3]Stunts and Powers[/h3][/center] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] [center][h3]Stress[/h3][/center]Physical (Endurance): [i]Factored off of Endurance up to 8, At Feet in the Water the most is 4. The least is 2[/i] Mental (Conviction): [i]Factored off of Conviction up to 8, At Feet in the Water the most is 4. The least is 2[/i] Social (Presence): [i]Factored off of Presence up to 8, At Feet in the Water the most is 4. The least is 2[/i] Hunger (Discipline): [i]Factored off of Discipline up to 8, At Feet in the Water the most is 4. The least is 2[/i] Armour (Ect): [center][h3]Consequences[/h3][/center] [u]Mild[/u]: [u]Moderate[/u]: [u]Severe[/u]:[/code][/hider][hider=Template Code for Shapeshifter Character Sheet][code][center][h3]C H A R A C T E R N A M E[/h3][/center] [u]Player/Username[/u]: [u]Template[/u]: [u]Musts[/u]: [u]Power Level[/u]: [i](For most, if not all, this will be Feet in the Water)[/i] [u]Skill Cap[/u]: [i](Should be Great)[/i] [u]Skill Points Spent[/u]: [u]Total Available[/u]: [u]Base Refresh Level[/u]: [u]Adjusted Refresh[/u]: [i](This is how many Fate Points you have to play with)[/i][center][h3]Phases[/h3][/center][u]Phase One[/u]: [i](Background: Where did you come from?)[/i][indent]Phase Aspect: [/indent] [u]Phase Two[/u]: [i](Rising Conflict: What shaped you?)[/i][indent]Phase Aspect: [/indent] [u]Phase Three[/u]: [i](The Story: What was your first adventure?)[/i][indent]Phase Aspect: [/indent] [u]Phase Four[/u]: [i](Guest Star: Whose Path Have You Crossed?)[/i][indent]Phase Aspect: [/indent] [u]Phase Five[/u]: [i](Guest Star Redux: Who Else’s Path Have You Crossed?)[/i][indent]Phase Aspect: [/indent][center][h3]Aspects[/h3][/center] [u]High Concept[/u]: [u]Trouble[/u]: [u]Other Aspects[/u]: [i](List all from the Phases)[/i][center][h3]Skills[/h3](Skills Human)[/center]Superb (+5): (Skills here)[indent]Number of Slots: [i](Feet in the Water have 0)[/i][/indent] Great (+4): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Good (+3): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Fair (+2): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Average (+1): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent][center](Skills Changed)[/center]Superb (+5): (Skills here)[indent]Number of Slots: [i](Feet in the Water have 0)[/i][/indent] Great (+4): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Good (+3): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Fair (+2): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent] Average (+1): (Skills here)[indent]Number of Slots: [i](See Page 65)[/i][/indent][center][h3]Stunts and Powers[/h3][/center] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent] STUNT/POWER NAME: [i]Describe it[/i][indent][u]Cost[/u]: [i]How many Points?[/i][/indent][center][h3]Stress[/h3][/center]Physical Human (Endurance): [i]Factored off of Endurance up to 8, At Feet in the Water the most is 4. The least is 2[/i][indent]Changed: [i]Is this number different because of your changed skill set?[/i][/indent]Mental Human (Conviction): [i]Factored off of Conviction up to 8, At Feet in the Water the most is 4. The least is 2[/i][indent]Changed: [i]Is this number different because of your changed skill set?[/i][/indent]Social Human (Presence): [i]Factored off of Presence up to 8, At Feet in the Water the most is 4. The least is 2[/i][indent]Changed: [i]Is this number different because of your changed skill set?[/i][/indent]Armour (Ect):[center][h3]Consequences[/h3][/center] [u]Mild[/u]: [u]Moderate[/u]: [u]Severe[/u]:[/code][/hider][hider=Spellcasting Sheet Add-on]You just add this onto the default character sheet. [code][center][h3]Spell Casting[/h3][/center][h3]Core Skills[/h3][indent]Conviction [i](Spell power of 1-stress casting)[/i][indent]+__[/indent]Discipline [i](Control a spell, Aim a spell)[/i][indent]+__[/indent]Lore [i](# Rotes, “No-Prep”, complexity, Base strength on enchanted Items)[/i][indent]+__[/indent][/indent][h3]Evocation Specializations[/h3][indent][b]Element[/b]: Control[indent][u]Power[/u]:[/indent][b]Element[/b]: Control[indent][u]Power[/u]:[/indent][b]Element[/b]: Control[indent][u]Power[/u]:[/indent][/indent][h3]Thaumaturgy Specializations[/h3][indent][b]Application[/b]: Control[indent][u]Complexity[/u]:[/indent][b]Application[/b]: Control[indent][u]Complexity[/u]:[/indent][b]Application[/b]: Control[indent][u]Complexity[/u]:[/indent] [u]Crafting Frequency:[/u] [u]Crafting Strength[/u]:[/indent][h3]Focus Items[/h3]Number of Slots Available:[indent][b]ITEM NAME[/b]: Description[indent][u]Bonuses[/u]: [/indent][b]ITEM NAME[/b]: Description[indent][u]Bonuses[/u]: [/indent][b]ITEM NAME[/b]: Description[indent][u]Bonuses[/u]: [/indent][/indent][h3]Enchanted Items & Potions[/h3]Number of Slots Available:[indent][u]Description[/u]: Effects [u]Description[/u]: Effects [u]Description[/u]: Effects[/indent][h3]Rote Spells[/h3]Rotes Available: [i](Based off Lore Rating)[/i][indent][b]Spell[/b]:[indent][u]Shifts[/u]: [u]Stress[/u]:[/indent][b]Spell[/b]:[indent][u]Shifts[/u]: [u]Stress[/u]:[/indent][b]Spell[/b]:[indent][u]Shifts[/u]: [u]Stress[/u]:[/indent][/indent][h3]Spell Totals Workspace[/h3][indent]Offensive Control (Base = Discipline) Offensive Power (Base = Conviction) Defensive Control (Base = Discipline) Defensive Power (Base = Conviction) [/indent][h3]Sponsor Debt Record[/h3][indent]Sponsor: NAME HERE[indent]Current Debt: [i](What is it?)[/i][/indent][/indent][/code][/hider] [hider=Amelia Crane; An Example Sheet][hr][hr][center][h3][color=92278f][b]AMELIA CRANE[/b][/color][/h3][/center][hr][hr] [u][color=a187be]Player/Username[/color][/u]: Blue Demon [u][color=a187be]Template[/color][/u]: Pure Mortal [u][color=a187be]Musts[/color][/u]: +2 bonus starting refresh if no supernatural powers [u][color=a187be]Power Level[/color][/u]: Feet in the Water [u][color=a187be]Skill Cap[/color][/u]: Great (+4) [u][color=a187be]Skill Points Spent[/color][/u]: 20 [u][color=a187be]Total Available[/color][/u]: 20 [u][color=a187be]Base Refresh Level[/color][/u]: 8 [u][color=a187be]Adjusted Refresh[/color][/u]: 3[hr][hr][center][h3][color=92278f][b]PHASES[/b][/color][/h3][/center][hr][hr][u][color=bc8dbf]Phase One[/color][/u]: Amelia is from a military family. She was born overseas but really doesn't associate it as home. Home is where her family is. Since she's moved around she has a mash of culture. Her family wasn't poor, but neither were they rich. She has one older sister and both parents. She's close to her family. She went through school quickly and was valedictorian every time. She didn't have many friends because of her abrasive personality.[indent][color=a187be]Phase Aspect[/color]: Skewed Reality[/indent] [u][color=bc8dbf]Phase Two[/color][/u]: Being isolated Amelia turned to books, mainly the supernatural. She accumulated knowledge and further isolation. She choose eventually to believe in the supernatural and close herself off from the mortal world.[indent][color=a187be]Phase Aspect[/color]: Isolation[/indent] [u][color=bc8dbf]Phase Three[/color][/u]: Amelia discovered that an older lady had an item that may have been a talisman. She headed out to get it one day. Initially the woman refused to give it to Amelia. Undeterred Amelia breaks in later when the woman is not home and takes it anyways.[indent][color=a187be]Phase Aspect[/color]: Tenacious[/indent] [u][color=bc8dbf]Phase Four[/color][/u]: N/A[indent][color=a187be]Phase Aspect[/color]: Righteous Anger[/indent] [u][color=bc8dbf]Phase Five[/color][/u]: N/A[indent][color=a187be]Phase Aspect[/color]: Curiosity[/indent][hr][hr][center][h3][color=92278f][b]ASPECTS[/b][/color][/h3][/center][hr][hr] [u][color=a187be]High Concept[/color][/u]: Uber Nerd [u][color=a187be]Trouble[/color][/u]: One lab accident away from becoming a super villain [u][color=a187be]Other Aspects[/color][/u]: Skewed Reality, Isolation, Tenacious, Righteous Anger, and Curiosity[hr][hr][center][h3][color=92278f][b]SKILLS[/b][/color][/h3][/center][hr][hr][color=bc8dbf]Superb (+5)[/color]: -----[indent]Number of Slots: 0[/indent] [color=bc8dbf]Great (+4)[/color]: Lore, Stealth[indent]Number of Slots: 2[/indent] [color=bc8dbf]Good (+3)[/color]: Investigation, Burglary[indent]Number of Slots: 2[/indent] [color=bc8dbf]Fair (+2)[/color]: Scholarship, Alertness[indent]Number of Slots: 2[/indent] [color=bc8dbf]Average (+1)[/color]: Deceit, Contacts[indent]Number of Slots: 2[/indent][hr][hr][center][h3][color=92278f][b]STUNTS AND POWERS[/b][/color][/h3][/center][hr][hr][color=a187be]Honest Lies (Deceit)[/color]: +2 to pass off untrue parts of a truth[indent][u]Cost[/u]: -1[/indent][color=a187be]Hairpin Maestro (Burglary)[/color]: Reduces difficulty by -2 when using non-locking picking tools[indent][u]Cost[/u]: -1[/indent][color=a187be]Listening (Investigation)[/color]: +4 to Investigation and Alertness drops to Terrible (-2)[indent][u]Cost[/u]: -1[/indent][color=a187be]Researcher (Lore)[/color]: 2 times fast research on Supernatural subjects[indent][u]Cost[/u]: -1[/indent][color=a187be]Quick Eyes (Investigation)[/color]: Determine details 2 times faster[indent][u]Cost[/u]: -1[/indent][hr][hr][center][h3][color=92278f][b]STRESS[/b][/color][/h3][/center][hr][hr][color=bc8dbf]Physical (Endurance)[/color]: 2 [color=bc8dbf]Mental (Conviction)[/color]: 2 [color=bc8dbf]Social (Presence)[/color]: 2 [color=bc8dbf]Armour (Ect)[/color]: None [hr][hr][center][h3][color=92278f][b]CONSEQUENCES[/b][/color][/h3][/center][hr][hr] [u][color=a187be]Mild[/color][/u]: None [u][color=a187be]Moderate[/color][/u]: None [u][color=a187be]Severe[/color][/u]: None[hr][hr][/hider] Whew. Got all those done. *wipes brow*