[H1]Non-Player Characters[/H1] [Hider=Dante] [B]Name:[/b] Virgil Black [B]Nickname:[/b] Dante [IMG]http://66.media.tumblr.com/525751ffe0a42cb857df33fdd14f2a6b/tumblr_npslhrpifN1swwx3co3_250.png[/IMG] [B]Age: 26[/b] [B]Gender: Male[/b] [B]Ethnicity: African American[/b] [B]Physical Description:[/b] Dante is a powerfully built young African American man, an intimidating figure at some 6'4'' feet of height and approximately 200 lbs. Preferring his hair long and in dreads, personal grooming is important to him--so sayeth his sharply trimmed eyebrows and mustache, as well as his penchant for tasteful cologne. With some ink scattered here and there over clean mocha skin, he walks, talks and acts like he owns whatever room he's in. [B]Skillset:[/b] [INDENT]Dante's a thug of the old-school variety--kicking ass and taking names. A big guy with a hot temper who wears his emotions on his sleeves, intimidation is really Dante's forte. By the time he's ticked off, you [i]know[/i] it and chances are you don't want any of it. He can hold his own in a fight and knows his way around a piece, but he's a 'leap before looking' sort. A very good follower, Dante knows he's no leader and makes no bones about it.[/INDENT] [B]History:[/b] [INDENT]Dante's story isn't all that different from most of the guys in the H10 Crew. Born and bred in the Hoxton Street Tenements as one of four brothers, he grew up jockeying for everything from the television remote to the last helping of dinner. He dropped out of school early and is a little sensitive about the fact, but he did right and stayed tight with his best friend David King the whole way through. The pair of them fell into the H10 Crew the way that most people in Hoxton did--by default. They kicked it hard and partied it up, which meant inevitably stepping on some toes and needing some backup. When it was there for them, it was only natural they start up with the people that had their backs and it had been that way ever since. David was the natural leader of the pair while Dante was the enthusiasm, the uproar. Always a wild-man at heart, he was the life of the party, the one to bust out some wild stunt or show up with another fifth halfway into the night. If he got himself in trouble, ran his mouth off or beefed too hard with some local talent, that was just part of the game. With David's death, Dante's stepped in as the closest thing to a leader the H10 Crew have at the moment. He can't imagine it staying that way, never having had it in him to think ahead or make many plans, but when your head's gone all you've got left is your heart. And Dante's got a lot of heart, one way or another.[/INDENT] [B]Psychological Profile:[/b] [INDENT]A lot of heart that he wears on his sleeve. It's no mystery what Dante's feeling at any given time--if you can't figure it out on your own don't worry, he'll tell you. Quick to laugh, quick to cry ("Shut [b]up[/b], man, he just lost his fuckin' dog!"), quick to get angry and quick to forgive, Dante's a man of the moment and makes no apologies. He's proud of who he is and what he's made of himself and is the sort to take things personally, but it doesn't take too much to get back on his good side. He's something of a skirt chaser--comes with the territory of being a big, good looking guy. Not particularly respectful of another man's claim, he's still a solid friend and loyal to the end.[/INDENT] [B]Powers:[/b] [indent]While under the effects of neon, Dante's body changes into a very dense, stony black substance that is immensely resistant to damage. About as tough as most granite, most forms of conventional assault have relatively little effect on him like this--small arms fire certainly doesn't seem to, and even pointed force like a sledge or a chisel don't tend to leave much of an impression. His strength is proportionally stronger as well, able to flip a car without much trouble, but his weight similarly increases. There are plenty of floors that aren't quite made Dante-strength, much to his chagrin, and it's something he doesn't often think of but will probably learn to after the first few express trips to the first story.[/indent] [/hider] [Hider=Verge Hanson] [B]Name:[/b] Verge Hanson [b]Nickname:[/b] Egg-Head [img=]http://67.media.tumblr.com/9e8ab361999013dea5aa300246400103/tumblr_nv9i8pBBFh1uc1e40o1_500.jpg[/img] [B]Age: 24[/b] [B]Gender: Male[/b] [B]Ethnicity: Caucasian[/b] [B]Physical Description:[/b] Verge is every red-headed step-child. He's a skinny, freckled, lanky white-boy who stands at about 5'10'' and might be 140lbs soaking wet. Thin enough that he might combust if he rubbed his legs together the wrong way, he's jittery at the best of times and downright manic at the worst. There's probably been some damage done there--whether it's the ring in his nose, the gauges in his ears, the beginnings of ink around his collar bones or just the vibe he gives off, it's clear enough that he's sampled his share of substances and more than one of them have left their mark. His fingers are scarred from their work on the wires around the building and he has more than a few burns (electrical, chemical and otherwise) on his scrawny arms. [B]Skillset:[/b] [INDENT]Verge is a whiz with most household things. He's the kind of kid that was making potato-clocks before he could walk and rewiring the remote to piss off his dad by the time he was five. The resident handy-man, when the super can't get around to fixing something (which is usually) it's Verge who ends up jittering his way over and MacGuyvering it back together. He's also really good at helping people find a reason to deck him in the face. That's a skill, right?[/INDENT] [B]History:[/b] [INDENT]Verge is the kind of kid that never really had a fair shot. Smart enough to get himself in trouble and stupid enough to stay there, from pretty much day one he's been too quick for his own good. Born to a good god-fearing Irishman who believed that meant a battered wife and a strapping young boy who was a hardened drinker by the ripe old age of twelve, skinny-stick Verge was a disappointment. That he seemed unable to father another with any of the various women he was (incredibly) able to pull home was insult to injury. Speaking of injury, Verge certainly saw his share of it after his mother left--some things best kept in the family, and all that. Most people would probably learn to be quiet. Verge just learned to talk with a busted lip. A scientist at heart, Verge experimented with nearly everything he could get his hands on. Clocks, televisions, remotes, remote control cars, cocaine--you name it, but really a [i]lot[/i] of cocaine. Most people were convinced that he was going to literally explode by his twenty first birthday, but after David and Dante kicked the snot out of the asshole who kept selling to him (and, following that, Verge himself when he didn't take the hint), he slowed down a tad and actually managed to make it stick. That he turned out to be a chemist was pretty much to everyone's surprise--nobody really noticed at the time, but he had a real knack for it. He'd have been a great cook for some group or another, but instead he ran with the H10's and limited himself to homebrew, science projects, and the occasional batch of LSD or amphetamines when the stars aligned and someone called him in on the job. Ever since neon hit the streets, though, he was obsessed. Not exactly a saver, he squirreled away every bit of the stuff he could find. Guess it paid off.[/INDENT] [B]Psychological Profile:[/b] [INDENT]Verge is the smartest guy you ever knew on crack. He talks, thinks, and processes about a mile a minute. Theoretically he even sleeps, though nobody's quite sure when. A tinkerer and autodidact at heart, he's the kind of guy who loves to know how the things around him work and then loves to make sure everyone else knows, in detail. Painful. Minute. Detail.[/INDENT] [B]Powers:[/b] [indent]Nobody was surprised to find out Verge had a knack with electricity when he was rocking the dayglow. They [i]were[/i] surprised to find out just how much he could take. Though he can't generate himself--he's no electric eel--Verge can hook himself up to the local grid and pretty much go to town. He can blow just about anything connected to it, turn the power on and off, and even send a blast of it if he's really concentrating. He's also damn near immune to it himself, with the upper limits of his absorption not yet tested. Nobody's quite let him head down to the local power station yet, much to his disappointment.[/indent][/hider]