Results: Option a: 6 Option b: 0 Option c: 2 [s][@DearTrickster][/s], [s][@Fallenreaper][/s], [s][@MelonHead][/s], [s][@EnterTheHero][/s], [s][@NeutralNexus][/s], [s][@Nytefall][/s] and [s][@fdeviant][/s] Reminder of the option voted most popular: A. Villains teleport Rach away, barely getting away in the nick and store her away until Gene co arrives. This can allow the Heroes to seek out the villains, then form a plan then try to rescue her for a second round while also fighting against Gene Co baddies. With the voting over, and the option chosen, is there anything anyone would like to see happen? Personally I made my desire to have Rach interact and possible cause some hell known, which can easily be done with any of the options. I also know fdeviant made a suggestion which Hero and Nyte might want to comment on that. In case you two missed it, here it is again. [quote=@fdeviant] OOHHH, idea! Marie's only involved because she needs Joseph for a Pax thing. Once Racheli gets teleported away (assuming option A), she's out and headed back to The Red Devil with Joseph in order to perform their spell. My idea is that all of the heroes could accompany them, or a couple, back to the tavern where they could launch a magical search for her. This lets Marie get back to Pax, keeps Joseph involved, and gives The Red Devil more exposure cause why not? Lol [/quote]