[quote=@KaBling] yay, you're gonna be successful compared to us hopefuls Last year of high scool AND I got no idea what to do [/quote] Idunno fam, there's still a few decades worth of Murphy's Law to contend with. I just kind of got a solid idea of what to do a few months ago and even then there's still a lot of in-between stuff I haven't figured out yet. [quote=@KaBling] One would think that our roleplay is actually dead at this point. In reality, our posting system is like... well, it's structured so that we only post once GM posts. Makes the roleplay predictable and easier to post, because we know who's supposed to be posting and don't have to read as much. However, we can't double-post/make additional posts to interact with other characters, which kinda ruins the immersion of the roleplay. We gotta do all our actions at once and sometimes just observe, depending who posts first. We used to do a system where the GM still progressed the story, but we could just post whatever we wanted while waiting. Heck, we even sometimes progressed the story on our own. Needless to say, it was horrible for me because whenever I got home from school, I would have over 100 notifications/posts to read (bear in mind this was on Minecraft Forums, hence the notifications). Not to mention that 5 years ago, our quality was... cringy, and the direction that roleplays were going did NOT follow that of the GM. Now, I honestly prefer if we could post more than just once, so that we could actually interact with others. However, I only say this because I actually have... moderate amounts of free time. It would mean more reading and posting, but no one's got time for that. [/quote] Isn't that what collab posts are for? I guess I really haven't thought much about it. My only real problem with the way things are being run right now is all of these fights. I mean, I get that this is based off the game, and the game had a lot of beating the shit out of random Pokemon who had nothing to do with anything to get stronger, but for me it's really hard to get invested in combat when it's a throwaway fight against something with no character and who is pretty much guaranteed to never appear again. I'd rather just go on to where ever the characters are supposed to be and get some roleplaying done, you know?