[@KRIEEEG] Nice! Goblins are awesome. The way I've been thinking of them in this setting (and nothing is set in stone yet) is as a pretty tribal and primitive bunch, but with an inherent ability to use magic in some form, usually regional. Some tribes in barren, rocky, hot areas might have a knack with fire magic, while those from the Roaring Mountain can channel magic through sound, resulting in disproportionately loud battlecries and bard-shamans that can inflict considerable damage through nothing but sound. If that doesn't work for the character you have in mind, let me know and we can figure out some version of Goblins that will work :D Oh, and to anyone else reading? I'm probably gonna end up playing a Gnoll. Gnolls are cool.