[quote=@DarkwolfX37] We wouldn't be able to make any money off of it unless all the assets were original. Which means we'd need all the art to be either free use or made by us. Unless blitz, as the best artist among us, is willing to do the art for every included character, we'd have to make it free because we'd be using copyrighted images. Music would be easier because there's a lot of non-copyrighted music out there, but... It'd also probably have to be single player only since, unless apple or android or both have some sort of system where app makers can use their servers, we'd have to put up money for a server to run it on for multiplayer. I'm assuming the game you're talking about is one of those "battle card games" where the characters are cards that can level up and you battle them against generic enemies? Otherwise I'd have to look into the game. [/quote] I'm not entirely sure, but I believe it would be within the realm of legality to make the money off in-app purchases (as much as it pains me to say that) and not for purchase of the game itself, since that knvolves buying products within the game? Can't explain my thought process on that very well. It can start as single player and, if enough money is made on the game, that money can be invested into servers. It is a battle card game, which is part of what would make it simple for David. It's got unique features to it though that makes the "generic enemies" thing only really true for when you're grinding.